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Difference between revisions of "40d:Underground river"

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'''Underground rivers''' occur in almost every region with a [[mountain]] biome, similar to the appearance patterns of [[adamantine]].
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'''Underground rivers''' occur in almost every region with a {{l|mountain}} biome, similar to the appearance patterns of {{l|adamantine}}.
  
On maps without a river, brook,  any underground [[soil]] or aboveground plants to gather (so you can therefore get their seeds and begin [[farming]] aboveground) these can be a blessing since they provide water for muddying tiles (allowing both farming and [[plant gathering]] underground), but on others they can be a hindrance, because you have to dig around them.
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On maps without a river, brook,  any underground {{l|soil}} or aboveground plants to gather (so you can therefore get their seeds and begin {{l|farming}} aboveground) these can be a blessing since they provide water for muddying tiles (allowing both farming and {{l|plant gathering}} underground), but on others they can be a hindrance, because you have to dig around them.
  
An underground river (or an [[underground pool]]) also allows you to build an underground [[tree farm]], which is handy and safe on maps without trees or with dangerous wildlife.
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An underground river (or an {{l|underground pool}}) also allows you to build an underground {{l|tree farm}}, which is handy and safe on maps without trees or with dangerous wildlife.
  
The underground river is populated with [[frogman|frogmen]], [[lizardman|lizardmen]], [[snakeman|snakemen]], [[olmman|olmmen]], [[cave crocodile]]s, [[giant toad]]s, [[giant olm]]s, and [[mud man|mud men]]. These can interrupt the work of any [[dwarf]] within line of sight, and can thus be a real nuisance.
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The underground river is populated with {{l|frogman|frogmen}}, {{l|lizardman|lizardmen}}, {{l|snakeman|snakemen}}, {{l|olmman|olmmen}}, {{l|cave crocodile}}s, {{l|giant toad}}s, {{l|giant olm}}s, and {{l|mud man|mud men}}. These can interrupt the work of any {{l|dwarf}} within line of sight, and can thus be a real nuisance.
  
[[Cave spider]]s are a type of [[vermin]] that occurs near underground rivers. They leave small webs strewn around, which can be collected for [[silk]] [[Weaver|weaving]].
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{{l|Cave spider}}s are a type of {{l|vermin}} that occurs near underground rivers. They leave small webs strewn around, which can be collected for {{l|silk}} {{l|Weaver|weaving}}.
  
The [[water]] sources for an underground river, if they are present on your map, are [[waterfall]] tiles "from nowhere". Correspondingly, an underground river will terminate in a waterfall that drops into a chasm at the bottom of the map.
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The {{l|water}} sources for an underground river, if they are present on your map, are {{l|waterfall}} tiles "from nowhere". Correspondingly, an underground river will terminate in a waterfall that drops into a chasm at the bottom of the map.
  
 
Underground rivers are 2 to 5 tiles wide and while they often flow in a straight line, they can twist and turn across the entire map, spanning multiple levels.
 
Underground rivers are 2 to 5 tiles wide and while they often flow in a straight line, they can twist and turn across the entire map, spanning multiple levels.
  
 
[[Category:World]]
 
[[Category:World]]

Revision as of 22:40, 2 April 2010

This article is about an older version of DF.

Underground rivers occur in almost every region with a Template:L biome, similar to the appearance patterns of Template:L.

On maps without a river, brook, any underground Template:L or aboveground plants to gather (so you can therefore get their seeds and begin Template:L aboveground) these can be a blessing since they provide water for muddying tiles (allowing both farming and Template:L underground), but on others they can be a hindrance, because you have to dig around them.

An underground river (or an Template:L) also allows you to build an underground Template:L, which is handy and safe on maps without trees or with dangerous wildlife.

The underground river is populated with Template:L, Template:L, Template:L, Template:L, Template:Ls, Template:Ls, Template:Ls, and Template:L. These can interrupt the work of any Template:L within line of sight, and can thus be a real nuisance.

Template:Ls are a type of Template:L that occurs near underground rivers. They leave small webs strewn around, which can be collected for Template:L Template:L.

The Template:L sources for an underground river, if they are present on your map, are Template:L tiles "from nowhere". Correspondingly, an underground river will terminate in a waterfall that drops into a chasm at the bottom of the map.

Underground rivers are 2 to 5 tiles wide and while they often flow in a straight line, they can twist and turn across the entire map, spanning multiple levels.