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Editing 40d:Weather
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− | + | '''Weather''' changes with [[season]]s, and brings [[wet]], [[cold]], [[hot]], and [[dry]] conditions. It can be turned off by editing init.txt. This takes some load off of the CPU and can result in noticeably faster game play. | |
− | '''Weather''' changes with [[season]]s, and brings [[wet]], [[ | ||
==Rain== | ==Rain== | ||
− | Rain is an event occurring at random intervals. The message "It has started raining" appears when it begins to rain. Rain has | + | Rain is an event occurring at random intervals. The message "It has started raining" appears when it begins to rain. Rain has no effect other than causing bad [[thought]]s to dwarves caught in the rain while outside. Raining is indicated by random [[outside]] ground tiles turning blue for one step. Dwarves getting soaked in a rainstorm may grumble about it and receive an unhappy thought. |
− | + | As of the current version{{version|0.27.176.38c}}, rain does not fill murky pools. It is planned that rain will evenually create water. | |
− | + | Rainfall occurs in temperate to scorching maps. | |
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− | Rainfall occurs in | ||
==Snow== | ==Snow== | ||
− | In | + | In winter, instead of raining it will snow. Snowing has very similar effects to rain, but instead of leaving "wet" squares, it |
− | + | will cover outdoor tiles with snow, including frozen pond tiles. "A snowstorm has arrived", is the message you receive when getting a snowstorm. In the event of a snowstorm, snow will slowly cover the surface the map with snow, and any dwarf caught in one may get an unhappy thought from it. | |
− | "A snowstorm has arrived", is the message you receive when getting a snowstorm. In the event of a snowstorm, snow will slowly cover the surface the map with snow, and any | ||
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+ | Snowstorms will occasionally occur in winter on temperate to freezing maps. | ||
==See also== | ==See also== | ||
*[[Climate]] | *[[Climate]] | ||
*[[Biome]] | *[[Biome]] | ||
− | + | [[Category:World]] | |
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