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Editing 40d:Windmill

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A windmill generates power under the following conditions:
 
A windmill generates power under the following conditions:
# Its center tile possesses the [[Tile_attributes|"Outside"]] tag when loo{{k|k}}ed at.
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# Its center tile is outside.
# The map has wind. (Turning weather on/off in the inits has no effect)
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# The map has wind.
 
#* Some maps have strong wind (40 power per windmill), some have weak wind (20 power), and some have no wind at all.
 
#* Some maps have strong wind (40 power per windmill), some have weak wind (20 power), and some have no wind at all.
 
# It is not connected to frozen machinery, such as a screw pump or water wheel in ice.
 
# It is not connected to frozen machinery, such as a screw pump or water wheel in ice.
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# Build the windmill.
 
# Build the windmill.
 
# Excavate a path under it to the center of its base, 1 [[z-level]] down.
 
# Excavate a path under it to the center of its base, 1 [[z-level]] down.
# Add a vertical [[axle]], [[gear assembly]] or machine there, which will have power. A floor between the windmill and this is fine, but the machine part below will only receive power if it is built ''after'' the windmill itself is finished. If you built the machine part first, you may have to deconstruct and reconstruct it to make it work.
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# Add a vertical [[axle]], [[gear assembly]] or machine there, which will have power. A floor between the windmill and this is fine, if the machine part below the windmill is constructed after the windmill itself.
  
 
==== Windmill tower ====
 
==== Windmill tower ====

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