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Editing 40d Talk:Attribute

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::I have similar experiences - my champions are always ecstatic because they get really light wounds in sparring, recover almost immediately (making them happy for being able to rest, and for being rescued) and keep sparring. All they do is eat and spar, seriously.
 
::I have similar experiences - my champions are always ecstatic because they get really light wounds in sparring, recover almost immediately (making them happy for being able to rest, and for being rescued) and keep sparring. All they do is eat and spar, seriously.
 
::Still true? In 40d16 I have a champion with a 17 Agility, according to Dwarf Therapist. [[User:Jogar2|Jogar2]] 10:25, 23 December 2009 (UTC)
 
::Still true? In 40d16 I have a champion with a 17 Agility, according to Dwarf Therapist. [[User:Jogar2|Jogar2]] 10:25, 23 December 2009 (UTC)
:::I don't know if it was ever true. The article does say "Toady has stated that although there is no cap on attribute increases", after all, and the line under the table telling you how much XP you need for each level says "This presumably keeps going, following the formula:". That suggests that there is no cap that Toady himself has set. That would indicate to me that a cap would only exist due to computing limitations - e.g. level 255 (max value held in 1 byte) or 4,294,967,295 XP needed (max value held in 4 bytes) or something like that. --[[User:Pushy|Pushy]] 19:37, 12 January 2010 (UTC)
 
  
 
By the way, the formula used is ludicrous. There's a much simpler one; In words, the first one is 2000, and each level is 500 more. In mathematical terms, Y = ((Y - 1) + 500) + 1500. Admittedly, a graphing calculator wouldn't be able to parse that, but a human can more easily than Y=1750X+250X2 --[[User:Waladil|Waladil]] 16:11, 17 January 2010 (UTC)
 
By the way, the formula used is ludicrous. There's a much simpler one; In words, the first one is 2000, and each level is 500 more. In mathematical terms, Y = ((Y - 1) + 500) + 1500. Admittedly, a graphing calculator wouldn't be able to parse that, but a human can more easily than Y=1750X+250X2 --[[User:Waladil|Waladil]] 16:11, 17 January 2010 (UTC)

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