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Editing 40d Talk:Bone

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:From experience in past forts, I seem to remember each limb loss reduced the "main" stack by one.--[[User:Maximus|Maximus]] 18:09, 11 January 2008 (EST)
 
:From experience in past forts, I seem to remember each limb loss reduced the "main" stack by one.--[[User:Maximus|Maximus]] 18:09, 11 January 2008 (EST)
 
::In my current fort, I just had a bunch of goblins met a bunch of *large steel serrated disks*, so I had a LOT of limbs and a LOT of corpses. Some time passed. I have a LOT of "goblin bone"s and  a LOT of "goblin bone[6]"s. not a single "goblin bone[2]" (or [3/4/5]). Will investigate further, cause they could be just stripped of ALL their bones >;)--[[User:Dorten|Dorten]] 00:19, 4 February 2008 (EST)
 
::In my current fort, I just had a bunch of goblins met a bunch of *large steel serrated disks*, so I had a LOT of limbs and a LOT of corpses. Some time passed. I have a LOT of "goblin bone"s and  a LOT of "goblin bone[6]"s. not a single "goblin bone[2]" (or [3/4/5]). Will investigate further, cause they could be just stripped of ALL their bones >;)--[[User:Dorten|Dorten]] 00:19, 4 February 2008 (EST)
::Made some tests: dropped kittens from very high. Result is always a corpse, four legs, head and tail. after rotting they leave 5 separate bones, two in a stack (body), and, strangely, no skull (no idea why, maybe bug). So, that's a way to farm bones!--[[User:Dorten|Dorten]] 08:10, 4 April 2008 (EDT)
 
  
 
== butcher goblins ==
 
== butcher goblins ==

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