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Difference between revisions of "40d Talk:Carp"

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:::Brooks cannot contain fish because they don't exist on two z-levels, at least that's what I've seen. No fish. --[[User:Vanan|Vanan]] 00:52, 26 November 2007 (EST)
 
:::Brooks cannot contain fish because they don't exist on two z-levels, at least that's what I've seen. No fish. --[[User:Vanan|Vanan]] 00:52, 26 November 2007 (EST)
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::::Brooks exist on z-levels the same way rivers do, however brook tiles are filled with rock which means no fish can be in them (and is why dwarves can walk on them). Channeling a brook so it shows 'real' water will cause it to occasionally get fish like all other pools of water, however large fish such as carp never seem to migrate onto the map so you won't get any of them, just the small 'vermin' fish. --[[User:BurnedToast|BurnedToast]] 00:14, 5 December 2007 (EST)

Revision as of 05:14, 5 December 2007

There is another contender for the position of King of the Animals, and this one is land-based. --BDR 14:42, 31 October 2007 (EDT)

Hmm, what about the other fish? sea lampreys? pike? etc? what about them? Do they just get shunted, and their named champions brushed aside?

I was going to propose the eagles that seem untargetable as they fly in, grab a dwarf, then drop him from a dizzying height whereupon he spats into chunks on the ground.--Draco18s 03:45, 3 November 2007 (EDT)
Well, until Toady lets carp and elephants fight each other to settle this once and for all, perhaps carp should be King of the Sea and elephants King of the Land. Eagles can have King of the Air.--Xazak 19:53, 3 November 2007 (EDT)
Hmm, wonder if you can have those eagles tamed. Dwarven air force anyone? --frostedfire 10:02, 9 November 2007 (AEDT)


It might be worth noting somewhere that you only seem to get "dangerous" fish if you have an actual river (or coastline?). If you only have a brook and murky pools, you get our old friends turtles and salmon who never attack or scare anyone. From what I can tell, salmon, turtles, and char seem to be classified as vermin, not creatures, so they don't freak out the dwarfs. The aquifer seems safe too, though that may depend on what other water sources are nearby.

Can anyone confirm or refute? -- Angela Christine 19:32, 9 November 2007 (EST)

From what I've seen, this is correct. While starting and abandoning several fortresses trying to get the handle of making machines and other devious devices, 5 out of 5 fortresses started next to brooks generated no dangerous fish, while 3 of the 4 started next to major rivers and 2 out of 2 started on the coast had my poor dwarves molested by those vile things. --TheUbie 01:57, 18 November 2007 (EST)
Brooks cannot contain fish because they don't exist on two z-levels, at least that's what I've seen. No fish. --Vanan 00:52, 26 November 2007 (EST)
Brooks exist on z-levels the same way rivers do, however brook tiles are filled with rock which means no fish can be in them (and is why dwarves can walk on them). Channeling a brook so it shows 'real' water will cause it to occasionally get fish like all other pools of water, however large fish such as carp never seem to migrate onto the map so you won't get any of them, just the small 'vermin' fish. --BurnedToast 00:14, 5 December 2007 (EST)