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Editing 40d Talk:Color
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:::Right. The values of 128 (for the darker colors) and 192 (for light gray) used in game correspond to 80h and c0h respectively. Though I'm more than happy to go with three color codes, as long as it's settled which ones to use. --[[User:Mechturk|Mechturk]] 15:33, 6 November 2007 (EST) | :::Right. The values of 128 (for the darker colors) and 192 (for light gray) used in game correspond to 80h and c0h respectively. Though I'm more than happy to go with three color codes, as long as it's settled which ones to use. --[[User:Mechturk|Mechturk]] 15:33, 6 November 2007 (EST) | ||
:We don't need to compensate for people using ancient 256 color desktops, if your browser can't render colors correctly, get a better one. --[[User:Rick|Rick]] 22:57, 5 November 2007 (EST) | :We don't need to compensate for people using ancient 256 color desktops, if your browser can't render colors correctly, get a better one. --[[User:Rick|Rick]] 22:57, 5 November 2007 (EST) | ||
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