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Editing 40d Talk:Creature token

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== Intelligence ==
 
== Intelligence ==
  
Turns out, adding the [INTELLIGENT] tag allows the creature to learn new abilities such as after I added it to my dogs, they started learning Pacifier, negotiator, judge of intent etc I suppose thats because they can work jobs and always have the 'no job' thingo on, anyone have any ideas on how to allow for labour to be enable for animals?
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Turns out, adding the [INTELEGENCE] tag allows the creature to learn new abilities such as after I added it to my dogs, they started learning Pacifier, negotiator, judge of intent etc I suppose thats because they can work jobs and always have the 'no job' thingo on, anyone have any ideas on how to allow for labour to be enable for animals?
  
 
==Combinatorial tokens==
 
==Combinatorial tokens==
 
Recently it was discovered that certain fish, particularly shad, undertake [http://www.bay12games.com/forum/index.php?topic=51864.msg1118876#msg1118876 biannual migratory salmon runs]. As shad have no particular token that appears to directly cause this behaviour (it's not [CLUSTER_NUMBER]), it's possible that a combination of tokens - in this case likely their biome tokens - creates this behaviour. Regardless, the matter bears further looking into. --[[User:Retro|Retro]] 22:20, 30 March 2010 (UTC)
 
Recently it was discovered that certain fish, particularly shad, undertake [http://www.bay12games.com/forum/index.php?topic=51864.msg1118876#msg1118876 biannual migratory salmon runs]. As shad have no particular token that appears to directly cause this behaviour (it's not [CLUSTER_NUMBER]), it's possible that a combination of tokens - in this case likely their biome tokens - creates this behaviour. Regardless, the matter bears further looking into. --[[User:Retro|Retro]] 22:20, 30 March 2010 (UTC)
 
:The matter ''was'' further looked into and has been proven [http://www.bay12games.com/forum/index.php?topic=51864.msg1122319#msg1122319 here] - a combination of CLUSTER_NUMBER and the temperate ocean/river biome tokens. Relevant information added to CLUSTER_NUMBER. --[[User:Retro|Retro]] 04:53, 1 April 2010 (UTC)
 
:The matter ''was'' further looked into and has been proven [http://www.bay12games.com/forum/index.php?topic=51864.msg1122319#msg1122319 here] - a combination of CLUSTER_NUMBER and the temperate ocean/river biome tokens. Relevant information added to CLUSTER_NUMBER. --[[User:Retro|Retro]] 04:53, 1 April 2010 (UTC)

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