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40d Talk:Duke

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Revision as of 18:13, 28 December 2008 by Destor (talk | contribs) (just realized it still says city even though I have count!)
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Arrival conditions

My Count was promoted to Duke just after a trade caravan left: Pop 215, Created ~960k, Imported ~497k (may have been more at the time), Exported 30235. -- Raumkraut 02:41, 16 April 2008 (EDT)

My Baron was promoted to Duke also after a trade caravan left: Pop 211, Created ~1800k, Imported ~373k, Exported 30913. I suspect that Export must be over 30000 for the Duchy -- Zruty 13:12, 17 May 2008 (EDT)

My Baroness was promoted to Countess recently, but hasn't been promoted to Duchess. Current status: Pop 130, Created 2953k, Imported 282k, Exported 45k. It seems likely that there's both Export 30,000 and a population requirement (my guess is 140). Vaniver 14:54, 6 June 2008 (EDT)

Just became Duchy- not sure what the trigger was. The preceding events that might have had an impact (from most recent to older): mayoral election, arrival of Human traders, birth of 152nd dwarf. Pop 152, Created 4866k, Imported 334k, Exported 57k. Vaniver 19:19, 9 June 2008 (EDT)

Examples of counts becoming dukes

I have had two forts with counts promoted to dukes recently, both in 0.28.181.40c. The first one was a count at about 140 inhabitants, ~1000k wealth, 200k imported and 20k exported. I traded away 10k to the autumn dwarven traders, and the moment the last wagon left the map, the fortress became a duchy. So the 30k requirement seems right.

In the other fort, I already had 120 inhabitants, 4000k wealth, 1000k imported and 100k exported when the baron came. He immediately became a count. The population passed 140 in a spring immigration wave, and the following late summer, without any important events, he was suddenly promoted to duke. The only irregularity was that the human caravan didn't come.

It seems (and this fits with other people's experiences) that if all requirements are met except the 140 population, that the event will fire randomly but fairly quickly once the population reaches 140. When all requirements are met except for the 30k exported wealth, the event fires the instant that is met. If this has to do with seasons or anything else, I don't know, so I'm not editing the page. Just thought that this would be useful information.

Edit: Oops, I'm new to this, I guess I'll add this manually. Report made by Vaftrudner, 5th September 2008. There. ;)


I got my count in a migrant wave, and then after the traders left the map and I got over 30,000 exported, nothing happened. I have had 2 more traders since then and am now at POP;179 dwarves, 178 animals. exported;50630 imported;582016 created;1626577 and am playing with the economy. Any other things I need? no deaths of nobles ever, and very few deaths at all.--Destor 13:09, 28 December 2008 (EST) EDIT: oh, and I just noticed that even though I have the count, the status screen still says I am a city. do I need the latest version?--Destor 13:13, 28 December 2008 (EST)