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Editing 40d Talk:Engraver

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==Grammer police==
 
 
"This may not be desirable since a number of other valuable skills that are harder to train.  In such cases, consider [[pump operator|pump operating]] an alternative."
 
"This may not be desirable since a number of other valuable skills that are harder to train.  In such cases, consider [[pump operator|pump operating]] an alternative."
  
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How can an engraver enter a strange mood? What workshop does he take over? Does he demand a smoothed, undamaged section of wall designated for engraving?<br />
 
How can an engraver enter a strange mood? What workshop does he take over? Does he demand a smoothed, undamaged section of wall designated for engraving?<br />
 
--[[User:Macdjord|Macdjord]] 14:21, 28 October 2008 (EDT)
 
--[[User:Macdjord|Macdjord]] 14:21, 28 October 2008 (EDT)
: He enters a strange mood by adding a blinking exclamation mark to himself. He takes over a mason's shop or a craftsdwarf shop, or some other shop if he had a good skill in it. He demands the same random barrage of stuff anybody else requires, sometimes with the base material related to the shop he's in. No, he does not demand a smooth section of wall, but you can bet there'll be an image of himself recursively engraving that selfsame image on it. --[[User:Rkyeun|Rkyeun]] 23:44, 28 October 2008 (EDT)
 
: Mine have consistently taken over a Mason's Workshop. And yes, they do a bit of masonry and get Legendary engraving. It doesn't make sense, but there it is. This may change with The Toady One's planned change to engraving to allow gemstones to be incorporated for detail work (thereby allowing one to gather materials for an artifact). -[[User:Fuzzy|Fuzzy]] 16:04, 28 October 2008 (EDT)
 
: Addendum - According to the [[Strange mood]] article, like Miners, they sometimes take over a Craftsdwarf workshop instead and create a stone craft instead of furniture. I would guess that it's because Miners and Engravers are of the "stone type" that they get these two options. -[[User:Fuzzy|Fuzzy]] 16:08, 28 October 2008 (EDT)
 
:: That's silly. Why is 'engraver' a strange-moodable skill when it can't produce an artifact engraving?
 
::--[[User:Macdjord|Macdjord]] 13:13, 29 October 2008 (EDT)
 
::: *shrug* More to the point, why is Mining a strange-moodable skill? Dwarves are weird and twisted little creatures. Engraving actually makes more sense to me because it could potentially become an artifact-capable skill with the current dev plans. Mining... who's going to pull together 2 feather tree logs, an uncut sapphire, a turtle shell, and titan bones to carve out a hunk of rock? However, while engraving has plans to add materials (The Toady One has teased us with text along the lines of "This is an engraving of a demon and a dwarf engaging in unnatural acts. The demon's eyes and the dwarf's blood shines with the red of inlaid ruby."), I could see it still not being included because part of artifacts is the idea that they can be moved to where they are most handy. I could just see an engraver deciding to carve his masterpiece on the wall of one of the Peasant Haulers. Cue in years of Nobles kvetching about the lower class having better rooms than them. Then again, that kind of sounds like fun...
 
:::-[[User:Fuzzy|Fuzzy]] 16:52, 29 October 2008 (EDT)
 
::::I shudder at the thought of dealing with such a room once dwarven economy kicked in. Too small to contain the things a noble or legend demands, too expensive for anyone else.
 
::::--[[User:Macdjord|Macdjord]] 17:28, 29 October 2008 (EDT)
 
:::::You could just put the rest of the noble's furniture in on of their other rooms. --[[User:Bilkinson|Bilkinson]] 20:28, 29 October 2008 (EDT)
 
:::::Knock down a wall and turn it into a duplex.--[[User:Maximus|Maximus]] 23:02, 29 October 2008 (EDT)
 
 
== Skill level before being useful ==
 
 
How skilled should an engraver be before they are actually allowed to *engrave* rather than *smooth*?
 
There is a lot of wall that can be used to buff up an engraver, why let them start engraving when they could just smooth walls you don't mind digging out anyway?<font face="FixedSys" color="#00FFFF">[[User:GarrieIrons|Gar]]</font>[[User Talk:GarrieIrons|rie]] 11:03, 5 September 2009 (UTC)
 
:That's entirely up to you, as it's the same as with any skill that turns out a final product with [[quality]] - what quality are you looking/hoping for?  Take a look at the [[Quality#Skill_and_quality_levels]] table - it shows the odds of getting X quality result with Y level of skill.  But it's not that hard to just bite the bullet, train a pair of dedicated Engravers up to Legendary +5, and just bust it out.--[[User:Albedo|Albedo]] 17:09, 5 September 2009 (UTC)
 

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