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Editing 40d Talk:Fortification

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== Blocking creatures... or not? ==
 
== Blocking creatures... or not? ==
  
It's been commonly assumed that submerged fortifications were capable of blocking swimming creatures in 40d but that flowing water was capable of pushing them through. However, I did a test in Adventurer mode and discovered that a fully submerged (7/7 water) fortification did '''not''' block my path at all - I was able to swim right through it as if it wasn't even there. A carved fortification seemed to block movement, but it was only due to drowning risk; I was able to Alt-move into it, but I started drowning due to the ceiling above me. --[[User:Quietust|Quietust]] 20:42, 13 October 2010 (UTC)
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It's been commonly assumed that submerged fortifications were capable of blocking swimming creatures in 40d, while in 0.31 they did not appear to do so, but a quick test indicated that a fully submerged (7/7 water) fortification did '''not''' block the path of my Adventurer. A carved fortification did prevent immediate movement due to drowning risk (I had to alt-move to step into it, but I could step out right afterwards), and a directly constructed one acted like it wasn't even there. --[[User:Quietust|Quietust]] 20:19, 13 October 2010 (UTC)

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