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Editing 40d Talk:Glass
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==Quantities Required== | ==Quantities Required== | ||
Do some items require more sand than others? Or can you really make furniture from one bag each? --[[User:Strangething|Strangething]] 17:33, 21 July 2008 (EDT) | Do some items require more sand than others? Or can you really make furniture from one bag each? --[[User:Strangething|Strangething]] 17:33, 21 July 2008 (EDT) | ||
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==Glass Traps== | ==Glass Traps== | ||
With v 33b, I have successfully made trap components without difficulty, so I've deleted the reference to bars being required. This raises the issue, however, of what damage rating the various sorts of glass get. As far as I can tell, glass doesn't appear in the mat glosses, so I'm not sure how to determine what the actual value is. Anyone have a suggestion? [[User:Doctorlucky|Doctorlucky]] 01:46, 22 November 2007 (EST) | With v 33b, I have successfully made trap components without difficulty, so I've deleted the reference to bars being required. This raises the issue, however, of what damage rating the various sorts of glass get. As far as I can tell, glass doesn't appear in the mat glosses, so I'm not sure how to determine what the actual value is. Anyone have a suggestion? [[User:Doctorlucky|Doctorlucky]] 01:46, 22 November 2007 (EST) | ||
:I can't answer your question of getting the data from the files, but apparently someone has confirmed glass as having 50% damage, so I removed your verify tag and pointed to my source. [[User:Runspotrun|Runspotrun]] 04:31, 22 November 2007 (EST) | :I can't answer your question of getting the data from the files, but apparently someone has confirmed glass as having 50% damage, so I removed your verify tag and pointed to my source. [[User:Runspotrun|Runspotrun]] 04:31, 22 November 2007 (EST) | ||
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==Products== | ==Products== | ||
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::Are you sure they didn't make raw glass and then run out of sand (Check your gem bins)? If you've got Collect Sand and Make Raw Glass both on repeat, when they run out of sand they'll switch to gather sand and when they run out of bags they'll switch to make raw glass. Occasionally they'll cancel one of them, but most of the time they'll just move the active job to the top. --[[User:Squirrelloid|Squirrelloid]] 19:26, 24 April 2008 (EDT) | ::Are you sure they didn't make raw glass and then run out of sand (Check your gem bins)? If you've got Collect Sand and Make Raw Glass both on repeat, when they run out of sand they'll switch to gather sand and when they run out of bags they'll switch to make raw glass. Occasionally they'll cancel one of them, but most of the time they'll just move the active job to the top. --[[User:Squirrelloid|Squirrelloid]] 19:26, 24 April 2008 (EDT) | ||
:::And you do have fuel for the furnace, right? Also, other than green glass needs additional materials. --[[User:Karpatius|Karp]] 17:59, 4 July 2008 (EDT) | :::And you do have fuel for the furnace, right? Also, other than green glass needs additional materials. --[[User:Karpatius|Karp]] 17:59, 4 July 2008 (EDT) | ||
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