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Difference between revisions of "40d Talk:Hydra"

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:Now that the hydra's tasted dwarf blood it's untameable (see [[Talk:Tame]]), so in practical terms you're probably better off with the legendary armorsmith. Though for roleplaying reasons you might still want to install the hydra's cage in an execution pit to use for sport, or other such things. [[User:Bryan Derksen|Bryan Derksen]] 19:41, 30 June 2008 (EDT)
 
:Now that the hydra's tasted dwarf blood it's untameable (see [[Talk:Tame]]), so in practical terms you're probably better off with the legendary armorsmith. Though for roleplaying reasons you might still want to install the hydra's cage in an execution pit to use for sport, or other such things. [[User:Bryan Derksen|Bryan Derksen]] 19:41, 30 June 2008 (EDT)
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captured it with no casualties.
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just needed a few tries, changed a load of people allowed labor and disabled all stockpiles.
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i think i spent the whole day trying to capture the monster...it changed locations and species after reset. even if they go after dwarves but not hurting them, can they still be tamed?

Revision as of 08:05, 1 July 2008

Even though hydras have seven heads I have only gotten one skull from butchering them, not seven. Someone please confirm this. Bouchart 18:48, 23 November 2007 (EST)

Confirm. The game code for skull dropping doesn't support multiple heads. --Karlito 01:28, 26 November 2007 (EST)

Uou can, however, accidentally cut several heads of it's body. Then each head will give you a skull, after it rot.--Dorten 23:23, 22 January 2008 (EST)

just captured a hydra after it continually rammed it's heads on my 3rd front door which had many stone fall traps after chasing a cat and killing a legendary armorsmith. should i keep it or save my armor smith by resetting the game? --Seaneat 16:44, 30 June 2008 (EDT)

Now that the hydra's tasted dwarf blood it's untameable (see Talk:Tame), so in practical terms you're probably better off with the legendary armorsmith. Though for roleplaying reasons you might still want to install the hydra's cage in an execution pit to use for sport, or other such things. Bryan Derksen 19:41, 30 June 2008 (EDT)

captured it with no casualties. just needed a few tries, changed a load of people allowed labor and disabled all stockpiles. i think i spent the whole day trying to capture the monster...it changed locations and species after reset. even if they go after dwarves but not hurting them, can they still be tamed?