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Editing 40d Talk:Liaison

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::Anecdotal evidence of dwarven liason using Mayor/Exp Leader - I got an initial set of dwarves where they made someone expedition leader who didn't have the broker skills, so exp leader and broker were different dwarves.  Dwarven Liason met with Exp Leader. --[[User:Squirrelloid|Squirrelloid]] 15:55, 18 April 2008 (EDT)
 
::Anecdotal evidence of dwarven liason using Mayor/Exp Leader - I got an initial set of dwarves where they made someone expedition leader who didn't have the broker skills, so exp leader and broker were different dwarves.  Dwarven Liason met with Exp Leader. --[[User:Squirrelloid|Squirrelloid]] 15:55, 18 April 2008 (EDT)
 
Confirming it's the expedition leader, i currently only have on dwarf (hermit challenge) and he's the expedition leader, and the dwarven liason meets with him. (Sorta lame really, let him live, sheesh)
 
  
 
== really set off traps? ==
 
== really set off traps? ==
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My siege engineer has just spend a while wandering around my fortress with the job "Attend Meeting" even though a) he is not the broker or mayor, b) there are no merchants or liasons on the map. He would go to one place and just stand there doing nothing then walk to another place and repeat. This went on for a while then he just went back to normal. There were other jobs he could have been doing at the time. Most odd. Is this a bug should I report it? [[User:Yvain|Yvain]] 19:19, 29 March 2008 (EDT)
 
My siege engineer has just spend a while wandering around my fortress with the job "Attend Meeting" even though a) he is not the broker or mayor, b) there are no merchants or liasons on the map. He would go to one place and just stand there doing nothing then walk to another place and repeat. This went on for a while then he just went back to normal. There were other jobs he could have been doing at the time. Most odd. Is this a bug should I report it? [[User:Yvain|Yvain]] 19:19, 29 March 2008 (EDT)
 
:To clear up a point of confusion the job "Conduct Meeting" is the job assigned to the Mayor,Broker, or Baron/Count. After dwarven economy is running a dwarf might get the job "Attend Meeting".  That dwarf seeks a meeting with the Mayor.  If the Mayor is busy he will continue to follow the Mayor around until he is free.  The solution I found is to switch off the Mayor's labors so he's free to conduct the meeting.  The meeting is usually quick and then you'll get the other dwarf working again.--[[User:Angus|Angus]] 20:52, 29 March 2008 (EDT)
 
:To clear up a point of confusion the job "Conduct Meeting" is the job assigned to the Mayor,Broker, or Baron/Count. After dwarven economy is running a dwarf might get the job "Attend Meeting".  That dwarf seeks a meeting with the Mayor.  If the Mayor is busy he will continue to follow the Mayor around until he is free.  The solution I found is to switch off the Mayor's labors so he's free to conduct the meeting.  The meeting is usually quick and then you'll get the other dwarf working again.--[[User:Angus|Angus]] 20:52, 29 March 2008 (EDT)
::Some claim that this is a bug.  If the person seeking the meeting gets his meeting, but then the Leader gets distracted, the "Attending Meeting" status will never go away.  The [[Meeting|solution suggested]] is to Activate them into the military then deactivate them. [[User:3lB33|3lB33]] 00:55, 4 September 2009 (UTC)
 
  
 
== verified some embarrassment factors ==
 
== verified some embarrassment factors ==
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What happens if you choose different option instead of saying yes to whatever they say? The number of trees keep going lower...57....43...37...well they aren't the exact numbers but close to them. I might want to try to fight them once. I've got some ore to melt and I need a good amount of charcoal... They appear every year after cutting too much trees?--[[User:Seaneat|Seaneat]] 23:36, 9 July 2008 (EDT)
 
What happens if you choose different option instead of saying yes to whatever they say? The number of trees keep going lower...57....43...37...well they aren't the exact numbers but close to them. I might want to try to fight them once. I've got some ore to melt and I need a good amount of charcoal... They appear every year after cutting too much trees?--[[User:Seaneat|Seaneat]] 23:36, 9 July 2008 (EDT)
  
New meeting with elves craziness - i've seriously cut down like 10 cacti total, and that was over 5 years ago.  Wood imports have been more than sufficient since then.  The elf diplomat shows up for the first time and tells me I've been disrespecting the trees.  Does the diplomat always say the same thing?  Because he's making no sense whatsoever.  In addition to their being absolutely no trees on my map (Yay Saguaros?), I haven't even chopped any in ages.  I've bought 20x the amount I ever chopped from the elven caravans. How have I been disrespecting the 'trees'? --[[User:Squirrelloid|Squirrelloid]] 02:28, 9 December 2008 (EST)
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== elves ==
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elves bully you into chopping less and less trees, unless you demand they let you chop more, infact, they respect you less if you go with the initial amount.
  
I have a fortress where I didn't cut a single tree (there is none) and the elf was happy with me... So no, not always the same, but it seems that the disrespect starts at the very first log. [[User:Matakuka|Matakuka]] 12:37, 29 June 2009 (UTC)
 
  
 
== liaison - dead and gone? (death of a salesman) ==
 
== liaison - dead and gone? (death of a salesman) ==
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== 404 meeting not found ==
 
== 404 meeting not found ==
  
Issue resolved. The problem was that my mayor wanted to update stockpile records instead of take the damn meeting. --[[User:GreyMario|GreyMaria]] 23:50, 16 January 2009 (EST)
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I've got a Village Liaison hanging around near my mayor (who I really want to execute for mandating crystal glass items) and he refuses to take the meeting. Or, at least, I haven't seen any meeting from him yet. What do I need to do to get him to take the meeting? D: (Or should I just execute the bastard along with my mayor?) --[[User:GreyMario|GreyMaria]] 00:38, 19 November 2008 (EST)
 
 
==No Liaison?==
 
First year, rather rough terrain, dwarf caravan arrived just fine though but... no liaison?  At all? I kind of wanted to request bauxite... I guess I'm glad I brought some with me... Has anyone else had this happen?  What's going on? --[[User:Squirrelloid|Squirrelloid]] 14:15, 21 November 2008 (EST)
 
 
 
:I have a similar problem in my current game, for the simple reason that I have embarked as part of a tiny civilisation - one which apparently has no king. No king means no liaison. This happened because of my parameters, but I'm sure that it can happen coincidentally in the unaltered game as well. [[User:Aosher|Aosher]] 12:47, 19 March 2009 (UTC)
 
 
 
::I had a similar incident a while back, where the liaison never showed up, not even in the first year. I didn't think to check whether or not my civ had a king/queen, but I was on a terrifying glacier so I had just assumed he had froze to death or something before reaching my site.--[[User:Mjo625|Mjo625]] 13:46, 19 March 2009 (UTC)
 
 
 
::Hmm... I have the same thing happening to me.  I checked my civilization on the civilization menu and it just says: "Ruler/King" for the head of the civilization.  Doesn't this mean I have a king?  If not, how do you know if you have a king?--[[User:Jpwrunyan|Jpwrunyan]] 09:00, 22 April 2009 (UTC)
 
 
 
==Liaison dead?, help==
 
My liaison died to a goblin ambush a few years back on his way out.. midwinter. Do I never get a new one or the chance to request stuff again?--[[User:Cultiststeve|cultiststeve]] 11:00, 11 January 2009 (EST)
 
 
 
==Insane Liason==
 
How long does it take to drive a dwarven liason insane from being ingored? They guy's getting on my nerves, lurking outside the door and not letting poor Elfcrusher leave.
 
 
 
:The timer only seems to start if he's met/seen the dwarf he wants to talk to.  I've had a Liaison wander around for 3 years because he couldn't get anywhere near my mayor/broker - enough time he should have gone insane otherwise.  --[[User:Squirrelloid|Squirrelloid]] 11:57, 31 January 2009 (EST)
 
 
 
::Then I'm lucky the wolves decided to vist. Cheers anyway. --[[User:Simmura McCrea|Simmura McCrea]] 14:22, 31 January 2009 (EST)
 
 
 
== Elven diplomat, ...what? ==
 
 
 
So, today an elven diplomat came to me and said I had carved a nice place out for myself. Then he left, which left me quite confused. Earlier an elven caravan arrived but was ambushed and brutally killed, is that why the diplomat came? If so, why didn't he say anything? [[User:Tardface|Tardface]] 12:42, 19 March 2009 (UTC)
 
 
 
:Your baroness / countess / duchess will get liaisons from friendly civilisations occasionally. They often just say that you have carved out a lovely place, then leave. Did you get a new noble recently? [[User:Aosher|Aosher]] 12:46, 19 March 2009 (UTC)
 
 
 
:That's sound like what the human diplomat tends to say.  Are you sure the elf was from an elf civilization, or was it an elf working for the humans? --[[User:LegacyCWAL|LegacyCWAL]] 20:00, 19 March 2009 (UTC)
 
 
 
::I got an elven diplo who just moped about too many trees cut and how he didn't expect any better from us. No quota. Is that new? Is that bad? Or kinda a prestage? --[[User:Höhlenschreck|Höhlenschreck]] 21:52, 17 June 2009 (UTC)
 
:::In my current fortress, the neighboring Human civilization's Guild Representative and Diplomat are both Elves, so it does happen. Also, the first visit from the Elf civ's diplomat often consists only of complaints (and seems to be rather stealthy, arriving on your map completely unannounced), while subsequent ones impose quotas. --[[User:Quietust|Quietust]] 14:37, 16 November 2009 (UTC)
 
 
 
== Dwarven Liaison becomes Advisor? ==
 
 
 
In my last fortress (which got a standard King), the [[Advisor]] turned out to be the outpost liaison for my civilization. Coincidence, or does this always happen? --[[User:Quietust|Quietust]] 13:14, 3 September 2009 (UTC)
 
*I should note that my current fortress also had my liaison arrive as the Advisor. --[[User:Quietust|Quietust]] 21:21, 26 September 2009 (UTC)
 
 
 
== humans observing traps ==
 
 
 
 
 
----
 
The human page says that any traps a human noble observes will not trigger for sieging humans.  That should probably be mentioned here, plus which of the human liasons (all?) have this ability, plus tips to prevent trap observation from happening.  It would also be nice to see whether or not deconstructing a trap and then building an identical one in the same place is enough to counter it (I suspect it is).  [[User:Arrkhal|Arrkhal]] 22:01, 3 September 2009 (UTC)
 
 
 
== Cross-racial liasons ==
 
 
 
(No, not *those* kind.) I just had my first dwarf caravan arrive in the fall of my first year, and they seem to have brought an elven outpost liason. Who's missing his left arm below the elbow and keeps passing out on the way to my fort. I know my parent civilization has seen better days (they only have one Mountainhome left after a series of wars), but you're telling me there was nobody better to send than a one-armed treehugger?
 
 
 
So apparently civs can provide liasons from assimilated members of other races. And the game doesn't check for injuries until it puts them in-game (like a lot of guards in adventure mode).
 
:My current fort's Human neighbors have an Elf Guild Representative, and my own Dwarven civilization has an Elf Diplomat (though a Dwarf Liaison), so it doesn't seem to be all that uncommon. Hell, my civilization even has a Goblin "High Priest/Goblin Drunk", so it would appear that the sky's the limit. --[[User:Quietust|Quietust]] 18:09, 14 November 2009 (UTC)
 
 
 
 
 
 
 
 
 
I have also observed this, Just today I had started a fortress that was centralized around a bottomless pit, (Dante's inferno anyone?) but I digress, the dwarven caravan sent me a '''goblin''' liason. I thought that it was only me who had stumbled upon something like this, has anyone any information on how this effects our relationship with the civilization? --[[User:Dissimulation|Dissimulation]] 02:24, 8 March 2010 (UTC)
 
 
 
== Late arrivals ==
 
 
 
I let a winter siege continue through late spring, which kept the elven caravan away. Now in early summer, I got these two events in a row:
 
  
[[File:Blockedbridge-diplomats.png]]
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:First, the obvious: do you have all the mayor's [[labor]]s disabled?  Second: did the mayor change any time recently?  I recently had a problem with a guild representative not meeting with my broker... it seems the rep only wanted to meet with my "alternate" broker, whom I had used to trade with the caravan when the primary broker was off sleeping.--[[User:Maximus|Maximus]] 00:48, 19 November 2008 (EST)
  
Before this, I assumed that the diplomat always arrived with the caravan from that same civilization. Has anybody seen a diplomat postpone their trip like this?
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:: The Village Liaison is standing right next to my activated Mayor on the execution bridge. The Mayor has the Conduct Meeting task active but nothing's happening. --[[User:GreyMario|GreyMaria]] 00:49, 19 November 2008 (EST)
  
--[[User:HebaruSan|HebaruSan]] 18:42, 15 November 2009 (UTC)
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:::One other possibility: the mayor is waiting to conduct a meeting with a dwarf who wants to complain.  Also, try doing some mining designations with the mouse (hold down the button): for some reason this accelerates meetings-in-progress.--[[User:Maximus|Maximus]] 01:11, 19 November 2008 (EST)
:I once had both the Human and Elf diplomats arrive in Autumn due to sieges showing up early Spring ''and'' early Summer. So yes, it does happen. --[[User:Quietust|Quietust]] 14:19, 16 November 2009 (UTC)
 

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