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Editing 40d Talk:Liaison

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My siege engineer has just spend a while wandering around my fortress with the job "Attend Meeting" even though a) he is not the broker or mayor, b) there are no merchants or liasons on the map. He would go to one place and just stand there doing nothing then walk to another place and repeat. This went on for a while then he just went back to normal. There were other jobs he could have been doing at the time. Most odd. Is this a bug should I report it? [[User:Yvain|Yvain]] 19:19, 29 March 2008 (EDT)
 
My siege engineer has just spend a while wandering around my fortress with the job "Attend Meeting" even though a) he is not the broker or mayor, b) there are no merchants or liasons on the map. He would go to one place and just stand there doing nothing then walk to another place and repeat. This went on for a while then he just went back to normal. There were other jobs he could have been doing at the time. Most odd. Is this a bug should I report it? [[User:Yvain|Yvain]] 19:19, 29 March 2008 (EDT)
 
:To clear up a point of confusion the job "Conduct Meeting" is the job assigned to the Mayor,Broker, or Baron/Count. After dwarven economy is running a dwarf might get the job "Attend Meeting".  That dwarf seeks a meeting with the Mayor.  If the Mayor is busy he will continue to follow the Mayor around until he is free.  The solution I found is to switch off the Mayor's labors so he's free to conduct the meeting.  The meeting is usually quick and then you'll get the other dwarf working again.--[[User:Angus|Angus]] 20:52, 29 March 2008 (EDT)
 
:To clear up a point of confusion the job "Conduct Meeting" is the job assigned to the Mayor,Broker, or Baron/Count. After dwarven economy is running a dwarf might get the job "Attend Meeting".  That dwarf seeks a meeting with the Mayor.  If the Mayor is busy he will continue to follow the Mayor around until he is free.  The solution I found is to switch off the Mayor's labors so he's free to conduct the meeting.  The meeting is usually quick and then you'll get the other dwarf working again.--[[User:Angus|Angus]] 20:52, 29 March 2008 (EDT)
::Some claim that this is a bug.  If the person seeking the meeting gets his meeting, but then the Leader gets distracted, the "Attending Meeting" status will never go away.  The [[Meeting|solution suggested]] is to Activate them into the military then deactivate them. [[User:3lB33|3lB33]] 00:55, 4 September 2009 (UTC)
 
  
 
== verified some embarrassment factors ==
 
== verified some embarrassment factors ==
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::I got an elven diplo who just moped about too many trees cut and how he didn't expect any better from us. No quota. Is that new? Is that bad? Or kinda a prestage? --[[User:Höhlenschreck|Höhlenschreck]] 21:52, 17 June 2009 (UTC)
 
::I got an elven diplo who just moped about too many trees cut and how he didn't expect any better from us. No quota. Is that new? Is that bad? Or kinda a prestage? --[[User:Höhlenschreck|Höhlenschreck]] 21:52, 17 June 2009 (UTC)
:::In my current fortress, the neighboring Human civilization's Guild Representative and Diplomat are both Elves, so it does happen. Also, the first visit from the Elf civ's diplomat often consists only of complaints (and seems to be rather stealthy, arriving on your map completely unannounced), while subsequent ones impose quotas. --[[User:Quietust|Quietust]] 14:37, 16 November 2009 (UTC)
 
  
 
== Dwarven Liaison becomes Advisor? ==
 
== Dwarven Liaison becomes Advisor? ==
  
 
In my last fortress (which got a standard King), the [[Advisor]] turned out to be the outpost liaison for my civilization. Coincidence, or does this always happen? --[[User:Quietust|Quietust]] 13:14, 3 September 2009 (UTC)
 
In my last fortress (which got a standard King), the [[Advisor]] turned out to be the outpost liaison for my civilization. Coincidence, or does this always happen? --[[User:Quietust|Quietust]] 13:14, 3 September 2009 (UTC)
*I should note that my current fortress also had my liaison arrive as the Advisor. --[[User:Quietust|Quietust]] 21:21, 26 September 2009 (UTC)
 
 
== humans observing traps ==
 
 
 
----
 
The human page says that any traps a human noble observes will not trigger for sieging humans.  That should probably be mentioned here, plus which of the human liasons (all?) have this ability, plus tips to prevent trap observation from happening.  It would also be nice to see whether or not deconstructing a trap and then building an identical one in the same place is enough to counter it (I suspect it is).  [[User:Arrkhal|Arrkhal]] 22:01, 3 September 2009 (UTC)
 
 
== Cross-racial liasons ==
 
 
(No, not *those* kind.) I just had my first dwarf caravan arrive in the fall of my first year, and they seem to have brought an elven outpost liason. Who's missing his left arm below the elbow and keeps passing out on the way to my fort. I know my parent civilization has seen better days (they only have one Mountainhome left after a series of wars), but you're telling me there was nobody better to send than a one-armed treehugger?
 
 
So apparently civs can provide liasons from assimilated members of other races. And the game doesn't check for injuries until it puts them in-game (like a lot of guards in adventure mode).
 
:My current fort's Human neighbors have an Elf Guild Representative, and my own Dwarven civilization has an Elf Diplomat (though a Dwarf Liaison), so it doesn't seem to be all that uncommon. Hell, my civilization even has a Goblin "High Priest/Goblin Drunk", so it would appear that the sky's the limit. --[[User:Quietust|Quietust]] 18:09, 14 November 2009 (UTC)
 
 
 
 
 
I have also observed this, Just today I had started a fortress that was centralized around a bottomless pit, (Dante's inferno anyone?) but I digress, the dwarven caravan sent me a '''goblin''' liason. I thought that it was only me who had stumbled upon something like this, has anyone any information on how this effects our relationship with the civilization? --[[User:Dissimulation|Dissimulation]] 02:24, 8 March 2010 (UTC)
 
 
== Late arrivals ==
 
 
I let a winter siege continue through late spring, which kept the elven caravan away. Now in early summer, I got these two events in a row:
 
 
[[File:Blockedbridge-diplomats.png]]
 
 
Before this, I assumed that the diplomat always arrived with the caravan from that same civilization. Has anybody seen a diplomat postpone their trip like this?
 
 
--[[User:HebaruSan|HebaruSan]] 18:42, 15 November 2009 (UTC)
 
:I once had both the Human and Elf diplomats arrive in Autumn due to sieges showing up early Spring ''and'' early Summer. So yes, it does happen. --[[User:Quietust|Quietust]] 14:19, 16 November 2009 (UTC)
 

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