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Editing 40d Talk:Losing
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:If you make rock muddy, you can grow on top of it. [[User:Calculus|Calculus]] 15:16, 25 August 2008 (EDT) | :If you make rock muddy, you can grow on top of it. [[User:Calculus|Calculus]] 15:16, 25 August 2008 (EDT) | ||
::But if you don't have soil to farm on, you don't have plants to gather either. And getting the soil muddy can take far too long, especially early on. --[[User:Sharp|Sharp]] 10:14, 26 January 2009 (EST) | ::But if you don't have soil to farm on, you don't have plants to gather either. And getting the soil muddy can take far too long, especially early on. --[[User:Sharp|Sharp]] 10:14, 26 January 2009 (EST) | ||
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== Dehydration == | == Dehydration == | ||
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:Ditto. How do you "collect all the water before it evaporates"? --[[User:Juckto|Juckto]] 06:49, 22 November 2008 (EST) | :Ditto. How do you "collect all the water before it evaporates"? --[[User:Juckto|Juckto]] 06:49, 22 November 2008 (EST) | ||
::Dig out an area under a body of water, then poke a hole that lets the water flow into it.--[[User:Bilkinson|Bilkinson]] 13:18, 22 November 2008 (EST) | ::Dig out an area under a body of water, then poke a hole that lets the water flow into it.--[[User:Bilkinson|Bilkinson]] 13:18, 22 November 2008 (EST) | ||
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== Old Age == | == Old Age == | ||
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:I've had a few dogs die at around the five-year mark (these were ones I brought to the fortress when embarking). Not sure what that spells for dwarves, but it does show that the mechanics are in place for creatures dying of old age during play.--[[User:Maximus|Maximus]] 19:51, 22 October 2008 (EDT) | :I've had a few dogs die at around the five-year mark (these were ones I brought to the fortress when embarking). Not sure what that spells for dwarves, but it does show that the mechanics are in place for creatures dying of old age during play.--[[User:Maximus|Maximus]] 19:51, 22 October 2008 (EDT) | ||
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== Volcanic Death == | == Volcanic Death == | ||
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::IIRC, the only case of volcanoes "erupting" was when magma refills were first implemented and DF was unable to judge the correct height to refill magma to in saves from older versions. [[User:VengefulDonut|VengefulDonut]] 16:08, 20 January 2009 (EST) | ::IIRC, the only case of volcanoes "erupting" was when magma refills were first implemented and DF was unable to judge the correct height to refill magma to in saves from older versions. [[User:VengefulDonut|VengefulDonut]] 16:08, 20 January 2009 (EST) | ||
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== A joke, right == | == A joke, right == | ||
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::: When I made my first fort, I didn't know how door and bridge were useful. Then I make another fort, and so on, until I learned how to defend my fortress. Yet siege was a problem for me, even more with dwarf rushing outside to grab all the cool loot (from my own dead dwarf). So, no, it's not a joke, you can lose your fortress from a siege, then you learn. | ::: When I made my first fort, I didn't know how door and bridge were useful. Then I make another fort, and so on, until I learned how to defend my fortress. Yet siege was a problem for me, even more with dwarf rushing outside to grab all the cool loot (from my own dead dwarf). So, no, it's not a joke, you can lose your fortress from a siege, then you learn. | ||
:::Not everyone read all the wiki, there's a lot of articles, lot of discussions, and way more thing to do. --[[User:Karl|Karl]] 09:56, 28 January 2009 (EST) | :::Not everyone read all the wiki, there's a lot of articles, lot of discussions, and way more thing to do. --[[User:Karl|Karl]] 09:56, 28 January 2009 (EST) | ||
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