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Editing 40d Talk:Magma-safe

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Can artifacts burn or melt too? I just got a artifact goblin bone floodgate (How is that even possible?).--[[User:Noctune9|Noctune9]] 12:48, 20 July 2008 (EDT)
 
 
 
 
 
How much of this has been verified? [[User:Schm0|Schm0]] 06:16, 20 November 2007 (EST)
 
How much of this has been verified? [[User:Schm0|Schm0]] 06:16, 20 November 2007 (EST)
 
:I think it's all based on inference from raw files. I have been meaning to test bauxite or get someone else to do it, but haven't run into any or been very convincing [[User:VengefulDonut|VengefulDonut]] 10:22, 20 November 2007 (EST)
 
:I think it's all based on inference from raw files. I have been meaning to test bauxite or get someone else to do it, but haven't run into any or been very convincing [[User:VengefulDonut|VengefulDonut]] 10:22, 20 November 2007 (EST)
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Nickel is cheapest magma-safe material if you can't get bauxite. I bring at least one bar of it when I'm embarking at volcanic area. Easiest way to get bauxite is to bring it when embarking or to request it from caravan (both options are available only sometimes). Oh, and why has steel got higher melting point than iron? Iron should be ~1538°C. --[[User:Someone-else|Someone-else]] 09:03, 27 April 2008 (EDT)
 
Nickel is cheapest magma-safe material if you can't get bauxite. I bring at least one bar of it when I'm embarking at volcanic area. Easiest way to get bauxite is to bring it when embarking or to request it from caravan (both options are available only sometimes). Oh, and why has steel got higher melting point than iron? Iron should be ~1538°C. --[[User:Someone-else|Someone-else]] 09:03, 27 April 2008 (EDT)
 
Is glass really magma-safe? I have dumped green glass objects into magma only to have them disappear without a trace, leaving absolutely nothing behind. Does it work different for floodgates and things? [[User:Soadreqm|Soadreqm]] 17:53, 2 May 2008 (EDT)
 
:No. Glass can be used to make magma buildings, and constructions of any type including glass are utterly invulnerable to any and all forces except Remove Construction, but lava will melt any glass items it can get into the same square as, leaving nothing behind. [[User:Rkyeun|Rkyeun]] 13:05, 6 July 2008 (EDT)
 
  
 
==Request for Example of Use==
 
==Request for Example of Use==
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:You can make a bauxite-only stockpile (and forbid bauxite from all other stone stockpiles -- see {{K|q}} {{K|s}} on a stockpile) next to the mechanic workshops and distant (in terms of coordinates) from other stone-using workshops, though this isn't a guarantee. You could also lock the mechanics in with the bauxite ({{K|q}} {{K|f}} on a door), but remember to let them out before they starve. [[User:Anydwarf|Anydwarf]] 08:43, 27 April 2008 (EDT)
 
:You can make a bauxite-only stockpile (and forbid bauxite from all other stone stockpiles -- see {{K|q}} {{K|s}} on a stockpile) next to the mechanic workshops and distant (in terms of coordinates) from other stone-using workshops, though this isn't a guarantee. You could also lock the mechanics in with the bauxite ({{K|q}} {{K|f}} on a door), but remember to let them out before they starve. [[User:Anydwarf|Anydwarf]] 08:43, 27 April 2008 (EDT)
 
:Just use the fact that stoneworkers always look for the closest stone (note: z-axis does not count!). If the mason or whatever has just eaten, he might pick a stone not too far away from the lunch room, though, so just build the bauxite pile + mechanics workshop far off where you are sure your mason will never come. [[User:Qwertyu|Qwertyu]] 04:40, 28 April 2008 (EDT)
 
 
::Thanks, that'll simplify things greatly. My existing mechanics shop doesn't have room very close to it where I could squeeze in another storeroom, but bauxite mechanisms are important enough that I could build a workshop in a remote location just for this purpose. :) [[User:Bryan Derksen|Bryan Derksen]] 21:37, 28 April 2008 (EDT)
 
 
:::As a clarification to a point that Qwertyu only touched on, If a stockpile is above or below the workshop, it will still be considered just as far as anything on the same level, no matter the number of levels up or down the stockpile is. E.g. you can have 3x3 piles above and below the workshop, and appropriate items in those piles will always be taken first. (atleast, that's true as far as anything I've seen/tested.) --[[User:N9103|Edward]] 06:55, 29 April 2008 (EDT)
 
 
== verify temperatures? ==
 
 
In my raws, iron's melting point is 12768 on the DF temperature scale. Shouldn't this equal 2800 degrees Fahrenheit? I think there's some inaccurate math on this page, but I'm not editing it myself just now in case there's something I don't know. [[User:G-Flex|G-Flex]] 06:43, 1 July 2008 (EDT)
 
 
:Could you share the process that led you to these results? [[User:VengefulDonut|VengefulDonut]] 08:49, 1 July 2008 (EDT)
 
 
::[[Temperature_scale]] states the following:
 
 
::[DF scale] = [FAHRENHEIT] + 9968
 
 
::[DF scale] = [CELSIUS]*9/5 + 10000
 
 
::metgloss_metal.txt gives me [MELTING_POINT:12768] for iron, and [[Magma-safe materials]] lists it as 2680°F, but:
 
::2680°F + 9968 = 12648°DF, not 12768. The problem here seems obvious, and going by the raws, the melting point is in fact 2800°F.
 
 
::Also, for nickel: [MELTING_POINT:12619]. This is 2651°F, but [[Magma-safe materials]] lists the melting point as 2600°F.
 
 
::Is this article possibly using old data? I'm using the latest version of DF here as of this posting. [[User:G-Flex|G-Flex]] 20:55, 5 July 2008 (EDT)
 
:::I'm guessing the info in the article was either outdated or just plain wrong - it has now been corrected, along with the '''actual''' temperature of magma. --[[User:Quietust|Quietust]] 21:24, 20 October 2009 (UTC)
 
 
== constructed walls safe? ==
 
 
The article implied that built walls were not safe from melting, but I recall a game where I used several constructed [[alunite]] walls to surround floodgates, and the walls did not melt, even after quite a while.  Is alunite itself magma-safe, or are all constructed walls impervious to melting?
 
[[User:Lichenousd|Lichenousd]] 17:36, 17 September 2008 (EDT)
 
:I am not sure where the article implies that, at least I didn't notice it. However to answer your question items only melt when the magma is in a square, adjacent tiles (such as walls) only get the 'warm wall' level of heat which isn't enough to melt most things (ice will). --[[User:Shades|Shades]] 05:16, 18 September 2008 (EDT)
 
 
== Obsidian ==
 
 
Idle curiousity; is obsidian magma-safe? I would have to assume so - since pools, pipes and such are surrounded by it - otherwise it would go on a rampage of destruction, and pools would melt their way off the bottom map, unless they're surrounded by special magma-proof obsidian. I'll try mining a bit of it out from around the pool (carefully) in my current game and trying a few things, but there's a magma man lurking who I don't want to disturb. --[[User:Arcalane|Arcalane]] 04:28, 23 June 2009 (UTC)
 
:Aaaaaand testing done. Obsidian is magma-proof. There you have it, folks! I tested it by creating a small chamber off my pool using an obsidian floodgate and obsidian mechanisms. The floodgate was unharmed, a backing wall of rough obsidian was not destroyed, and the floodgate reclosed when ordered. --[[User:Arcalane|Arcalane]] 04:42, 23 June 2009 (UTC)
 
 
::Leave it open a bit longer. The obsidian mechanism will melt. Also, walls dont melt no matter the material. Obsidian is not magma safe. [[User:VengefulDonut|VengefulDonut]] 05:14, 23 June 2009 (UTC)
 
::You may be amused to learn that at one point someone was trying to convince me that wood was magma-safe because wooden walls dont melt. :P [[User:VengefulDonut|VengefulDonut]] 05:17, 23 June 2009 (UTC)
 
 
:::Arc - In this case, as mentioned, um... yeah, not so much.  ~Any~ stone can act as a ''wall'' for magma - but as a mechanism, it's a different story.  In the future, leave your comment up more than 15 minutes before changing a basic, accepted fact of an article.  Others may (well) want to comment, and - more importantly - unless it can be reproduced, it's not acceptable as fact. (Also, in this case, it's a well-explored part of the game code.) --[[User:Albedo|Albedo]] 08:09, 23 June 2009 (UTC)
 
 
:::Can't you check for magma safety by referring to the melting/boiling temperature in the matgloss list? That would unarguably clarify which material is magma-safe and which isn't. --[[User:Sz|Sz]] 20:47, 23 June 2009 (UTC)
 
::::Definitely not magma-safe. I naively assumed such also, being new at the game. I used an obsidian block in a screw pump immersed in magma. It melted after a minute, leaving the forges high and dry.[[Special:Contributions/68.197.174.59|68.197.174.59]] 05:28, 21 February 2011 (UTC)
 
:::::Just checked. Alunite is also not magma-safe. I would've thought it was.
 
=== Making Obsidian Magma-Safe ===
 
I looked at the materials list for the stone, but Bauxite and Obsidian seem to be in two entirely different genres. I was afraid to put the melting/boiling tags under Obsidian for fear of breaking something. If this is possible, could someone tell me how to do it? Wikipedia says that Magma's highest average point of heat is 1600 °C, whilst glass (obsidian being considered class) melts at 2300 °C. This makes it more than magma-safe. I think this is an oversight that will be reprimanded in the future. --[[User:Iban|Iban]] 08:35, 14 December 2009 (UTC)
 
:Changing Obsidian's melting/boiling point won't break anything - however, from a logical standpoint, since obsidian is nothing more than (rapidly) cooled magma, it doesn't make sense that magma would be subsequently unable to remelt it. --[[User:Quietust|Quietust]] 14:15, 14 December 2009 (UTC)
 
::Alternately, since the magma vent is surrounded with obsidian which contains the magma, it might be reasonable to assume that the magma flowing through your fortress and that at the side of the vent doesn't QUITE have the ENTIRE furious heat of the mountain's heart behind it, and so obsidian should survive just fine. But then, I've started applying real world logic to DF, and when you do that, !!dwarf chunk!!s everywhere. [[Special:Contributions/68.94.178.165|68.94.178.165]] 12:06, 17 March 2010 (UTC)
 
 
== Glass ==
 
 
Looking through a disassembly of version 0.23.130.23a, I found that all types of glass had a melting point of 13600, a boiling point of 16000, and a specific heat of 700. If this is still true in 40d and possibly 0.31 (which it very likely is), that might be sufficient proof that glass is magma-safe. --[[User:Quietust|Quietust]] 17:02, 11 August 2010 (UTC)
 
:A further check against a disassembly of 40d reveals that glass's properties haven't changed. --[[User:Quietust|Quietust]] 20:02, 11 August 2010 (UTC)
 

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