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Difference between revisions of "40d Talk:Menacing spike"

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m (moved Talk:Broken/40d\x3aMenacing spike to 40d Talk:Menacing spike: Fixing talk page name (438/738))
 
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Ohhhhh boy, wiki war. -_- --[[User:Alfador|Alfador]] 00:44, 5 November 2007 (EST)
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(moved to [[Talk:Trap component]]
 
 
:I dropped a line on [[User talk:Nerd10101‎|Nerd10101's talk page]] (cause reverting's not nice!) --[[User:Turgid Bolk|Turgid Bolk]] 00:49, 5 November 2007 (EST)
 
 
 
I tested spikes out a little bit today, here is what I found. First was with a leopard, dropping it down 1 z-level with 0, 1, and 5 moderate quality wooden spikes all caused no damage - just stuns. activating the spikes via lever with the leopard on the square killed it (and made the corpse invisible till the spikes retracted). Dropping an elephant had the same effect (i.e nothing but stuns) and when the spikes were activated 5 wooden spikes were enough to mangle (red wound) both lungs, and give it a light liver wound. Setting the pull lever task to repeat made the spikes go up and down real fast, which was both hilarious and very deadly to the elephant. Dropping an elephant from 2 z-levels did moderate damage, and spikes vs no spikes seemed to do roughly the same amount of damage. Finally, activating spikes does friendly fire both to elven merchants and to your own dwarves - in both cases 1 activation of 5 moderate quality wooden spikes was enough to kill them. I'll have to test dropping on higher quality spikes, I don't think falling on them actually does any damage but it's possible wooden spikes just don't do enough to show a difference. For now, I'd say they are meant for pressure plate and lever activated traps only. --[[User:BurnedToast|BurnedToast]] 00:10, 14 November 2007 (EST)
 
 
 
Can those spikes damage a trapimmune creature when activated by a lever? What about a flying creature in an underground tunnel? --[[User:Another|Another]] 06:20, 17 November 2007 (EST)
 

Latest revision as of 21:49, 8 March 2010