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Editing 40d Talk:Military design

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:"Military design" is not my favorite, but it's not a full "Guide" either.  It ignores weapons and armor, training and combat.  It is all about various "architectures" for military organization and deployment, a soft use of that word, but a valid one. And parallel to what hard architectural design pages do for bedrooms, workshops & etc - only we're not dealing with stone and dimensions, but troops and tactics.  And in serving that role, the article name follows those other pages in that parallel function.--[[User:Albedo|Albedo]] 22:52, 4 June 2009 (UTC)
 
:"Military design" is not my favorite, but it's not a full "Guide" either.  It ignores weapons and armor, training and combat.  It is all about various "architectures" for military organization and deployment, a soft use of that word, but a valid one. And parallel to what hard architectural design pages do for bedrooms, workshops & etc - only we're not dealing with stone and dimensions, but troops and tactics.  And in serving that role, the article name follows those other pages in that parallel function.--[[User:Albedo|Albedo]] 22:52, 4 June 2009 (UTC)
 
::How about 'military strategy' or 'strategies' ? --[[User:Höhlenschreck|Höhlenschreck]] 19:48, 17 June 2009 (UTC)
 
::How about 'military strategy' or 'strategies' ? --[[User:Höhlenschreck|Höhlenschreck]] 19:48, 17 June 2009 (UTC)
:::This article is exactly parallel to all the other "design" articles (bedroom design, workshop design, trap design, fortress design, etc), which allow users a soapbox to present a specific "This is how I do it" in one form or another. As such, I thought an "X design" title was most approp. This is more than tactics, more than strategy, more than organization or planning or training - it's an umbrella for all approaches to the broader topic of "dwarves as (intentional) combatants".--[[User:Albedo|Albedo]] 20:30, 17 June 2009 (UTC)
 

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