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Editing 40d Talk:Mud
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::::This issue is fixed as of 0.27.169.33f. Toady One has disabled mud/blood spreading for the time being. | ::::This issue is fixed as of 0.27.169.33f. Toady One has disabled mud/blood spreading for the time being. | ||
:::::So much for my blood-temple to armok... --[[User:Frostedfire|Frostedfire]] 03:02, 17 May 2008 (EDT) | :::::So much for my blood-temple to armok... --[[User:Frostedfire|Frostedfire]] 03:02, 17 May 2008 (EDT) | ||
+ | ::::::Not so much fun if some toxic forgotten beast's blood spreads like hell killing all dwarfes and wildlife | ||
+ | :::::::Er, what's a "forgotten beast", and how can blood possibly be poisonous? --[[User:Quietust|Quietust]] 16:27, 2 November 2010 (UTC) | ||
+ | ::::::::They're like titans of the underground. "The forgotten beast Ijat has come! A great three-eyed quetzal. It has a short trunk and it is slavering. Its puce feathers are patchy. Beware its deadly blood!" - It is damn deadly combined with the blood spreading problem. | ||
+ | :::::::::Take a closer look at the name of the talk page you're editing - there are no "forgotten beasts" in Dwarf Fortress 0.28.181.40d. --[[User:Quietust|Quietust]] 01:46, 5 November 2010 (UTC) | ||
== Outdoor mud == | == Outdoor mud == |