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Difference between revisions of "40d Talk:Murky pool"

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(Paved Roads don't do the trick?)
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here's the design because i wanted to make one. i don't care if it takes long to make it.
 
here's the design because i wanted to make one. i don't care if it takes long to make it.
 +
'''edit''': edit page to view it. there might be a way to make it viewable here but i don't know.
  
 
x = constructed floor/constructed wall top
 
x = constructed floor/constructed wall top

Revision as of 08:12, 5 August 2008

"Drinking from a murky pool will give dwarves an unhappy thought."

But drinking from a well that is fed by a murky pool via a channel is okay?

Yes it works exactly like that. Bouchart 17:13, 12 February 2008 (EST)

Water will still be stagnant. Dunno if this does something. --Someone-else 21:19, 4 May 2008 (EDT)

"Murky pool can (will?) completely drain in summer."

This detail needs clarification. According to my experience, it varies by the temperature of the region; I believe spading is in order. Eurytus 9:58, 2 April 2008 (EST)

Can a murky pool be re-designated?

I accidentally dug into the bottom of an outdoor pool (darn diagonals) and the pool drained into my silt/loam farming rooms. After the water dried out (adding a muddy element to my farms) I was left with the murky pool. Can't build a farm plot on it. Before removing it, I was wondering if I covered it by adding floor above it, could it be used somehow when it changes from outdoor to inside?--Gemmy 15:06, 2 May 2008 (EDT)

Seems it would be quite possible. Feel free to try it and report your results. --Edward 21:51, 3 May 2008 (EDT)
Just farm aboveground plants. Many of them are better than underground ones in many ways. --Someone-else 21:21, 4 May 2008 (EDT)

Paved Roads don't do the trick?

Not sure how the rough roads "seal" a water keeping place bottom but paved roads won't do the same thing right? What I first thought was to build walls on the bottom of a hole with floors covering the entire z level above them that would come in contact with water that would be the bottom of a water holding place... so that the water won't come in contact with floors that can be contaminated though it seems walls could be contaminated too. I don't think I need to line the well with constructed walls too right?

here's the design because i wanted to make one. i don't care if it takes long to make it. edit: edit page to view it. there might be a way to make it viewable here but i don't know.

x = constructed floor/constructed wall top o = constructed wall

level 2 (water container bottom)

 o o o o o o o

o o x x x x x o o o x x x x x x x o o x x x x x x x o o x x x x x x x o o x x x x x x x o o x x x x x x x o o o x x x x x o o

 o o o o o o o

level 1 (bottom)

 o o o o o o o

o o o o o o o o o o o o o o o o o o o o o o o o o o o

 o o o o o o o

I don't think that the bottom will fall in but...with all that water... Seems I can make a room that's right underwater... I think that makes the room more special... good to create symmetry in pretty fortresses, ponds marking whats under like an engraved room of the deceased... though what reasons would you need to have pure water over someplace if you're not gonna do anything with it. meh.--Seaneat 04:09, 5 August 2008 (EDT)