v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

40d Talk:Starting build

From Dwarf Fortress Wiki
Revision as of 09:48, 1 November 2007 by Sleksa (talk | contribs)
Jump to navigation Jump to search

Hey, I'll have to see who wrote these starting builds and see if I can't contact him/her, but "About & Challenges" sounds uh... not informational? How about "Overview"? I don't want to edit your work here without your approval (even though I could do so on my own.) Schm0 22:14, 31 October 2007 (EDT)

Feel free to adjust the "About & Challenges" to anything else. It was just something to group one of the blocks of text and encourage others to write similar blocks of text. "Overview" sounds much better. --Shagie 22:55, 31 October 2007 (EDT)

i wrote the dwarves & skills part and wrote a small info on why to take this kind of a build as most of the items you take are heavily dependant on the area you are in.


Overviw sounds better though so i agree with that


also for the guy who asked why 10 bags; bags might be hard to come by in this version since cave spiders arent always there, which leads to little or no silk in the starting areas, and hunting might not be the best idea if you have dark gnomes or something like that in the area, and if you dont have any bags , making a glass indrusty will prove very hard.