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Editing 40d Talk:Trading/archive1
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:::: What if just drowned them all? The fallout should be the same as if they get killed by goblins: you haven't actually "attacked" them, they get killed by the "environment". [[User:Mattkorz|Mattkorz]] 16:45, 17 October 2008 (EDT) | :::: What if just drowned them all? The fallout should be the same as if they get killed by goblins: you haven't actually "attacked" them, they get killed by the "environment". [[User:Mattkorz|Mattkorz]] 16:45, 17 October 2008 (EDT) | ||
::::: But this work in two way : The mountainhomes / human capital will know that your fortress was the last one visited, and won't know that merchants has been killed by "goblins" or "the environnement". | ::::: But this work in two way : The mountainhomes / human capital will know that your fortress was the last one visited, and won't know that merchants has been killed by "goblins" or "the environnement". | ||
− | :::::Also, I'm pretty sure that in current version | + | :::::Also, I'm pretty sure that in current version {{version|0.28.181.40d}}, killed merchants DO damage political relations : My immigration (along with merchants visits) stop for one or two year after a dwarven caravan has been attacked, and human sieged me when their diplomat died in an ambush. [[User:Timst|Timst]] 05:50, 1 November 2008 (EDT) |
== Barge == | == Barge == |