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Difference between revisions of "40d Talk:Wolf"

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m (moved Talk:Broken/40d\x3aWolf to 40d Talk:Wolf: Fixing talk page name (719/738))
 
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:::Also, the wolf did have a yellow injury in the lower body that never healed, supporting the idea that his limbs were never lopped off in the first place.<br />
 
:::Also, the wolf did have a yellow injury in the lower body that never healed, supporting the idea that his limbs were never lopped off in the first place.<br />
 
:::Thanks,<br />
 
:::Thanks,<br />
:::chess123mate [[User:Chess123mate|Chess123mate]] 16:20, 12 February 2009 (EST)
+
:::[[User:Chess123mate|Chess123mate]] 16:20, 12 February 2009 (EST)
  
 
::::Light-blue background indicates a creature is flying through the air; your axedwarf hit it so hard that it flew backwards from the impact. Heavily-wounded creatures will, indeed, "give into pain" as it's called in adventure mode, and lose consciousness. You often see injured animals walking a few steps, losing consciousness, waking up, walking a few steps, et cetera.--[[User:Quil|Quil]] 17:23, 12 February 2009 (EST)
 
::::Light-blue background indicates a creature is flying through the air; your axedwarf hit it so hard that it flew backwards from the impact. Heavily-wounded creatures will, indeed, "give into pain" as it's called in adventure mode, and lose consciousness. You often see injured animals walking a few steps, losing consciousness, waking up, walking a few steps, et cetera.--[[User:Quil|Quil]] 17:23, 12 February 2009 (EST)
  
 
:::::Thanks! It all makes sense now. It's funny that the axedwarf could fling a wolf that many squares, but I just saw it happen again in a different fortress I just started :) [[User:Chess123mate|Chess123mate]] 11:00, 13 February 2009 (EST)
 
:::::Thanks! It all makes sense now. It's funny that the axedwarf could fling a wolf that many squares, but I just saw it happen again in a different fortress I just started :) [[User:Chess123mate|Chess123mate]] 11:00, 13 February 2009 (EST)

Latest revision as of 21:55, 8 March 2010

What about the growing epidemic of Roof Wolves? --Metal chao 17:06, 8 February 2008 (EST)

Ack! I just lost a dwarf to a wolf that healed from its injuries in seconds... how does that work? Its injuries included its body parts being "lopped off", but it regained consciousness in seconds, then healed itself, then killed my dwarf. It has the name "Zamothrikker, Wolf", with a detail below that "Venomwhiskered". Any information on this? Chess123mate 10:10, 11 February 2009 (EST)

This sounds familar. I had a beloved hunter being killed by a named Wolf. I think this is a feature... --Kami 10:37, 11 February 2009 (EST)
Named creatures are usually unusually tough/powerful, due to the level of experience they have. Limbs being lopped off are permanent injuries, however, and the "lightly wounded" and "lopped off" colours are quite similar, so at a guess I'd say it was merely lightly wounded, which can be healed in real-time seconds. "Venomwhiskered" is a mere translation of the wolf's name from whatever language it's named in.--Quil 12:19, 11 February 2009 (EST)
I suppose it's possible I misread the colour, although I distinctly remember dark gray vs light gray colour... oh well, I'll assume it was just "lightly wounded". More details include that when I did kill that wolf (with an axedwarf), it got an interesting light-blue background (I'm using some added graphics, so that's meaningless), then walked about 5-6 squares where it died. What I find kind of weird is that the wolf would continually become unconcious, then wake up a few seconds later and feel 'pain', where it would continue killing that one poor dwarf until it was knocked unconcious again. Was this just because of the pain, perhaps? Originally I had thought that the dwarf, despite being unconcious, was fighting back.
Also, the wolf did have a yellow injury in the lower body that never healed, supporting the idea that his limbs were never lopped off in the first place.
Thanks,
Chess123mate 16:20, 12 February 2009 (EST)
Light-blue background indicates a creature is flying through the air; your axedwarf hit it so hard that it flew backwards from the impact. Heavily-wounded creatures will, indeed, "give into pain" as it's called in adventure mode, and lose consciousness. You often see injured animals walking a few steps, losing consciousness, waking up, walking a few steps, et cetera.--Quil 17:23, 12 February 2009 (EST)
Thanks! It all makes sense now. It's funny that the axedwarf could fling a wolf that many squares, but I just saw it happen again in a different fortress I just started :) Chess123mate 11:00, 13 February 2009 (EST)