v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d Talk:Wound

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 10: Line 10:
  
 
:Well, have you seen where his injury is? It could be a nervous injury, which never heals (see the wound article, its really sad).
 
:Well, have you seen where his injury is? It could be a nervous injury, which never heals (see the wound article, its really sad).
 
i have a similar problem, my legendary miner broke his head and upper arm in a cave in. now he's just sitting there.
 
unfortunately he is in the path of my lva moat that he was diging. will he ever be moved into a bed or something. will he recover? should i open up the lava waterfall and let him die with honor
 
  
 
== healing speed ==
 
== healing speed ==
Line 56: Line 53:
  
 
What about spleen, liver, kidneys etc ? Do they belong to "guts" ? [[User:Timst|Timst]] 10:19, 13 July 2008 (EDT)
 
What about spleen, liver, kidneys etc ? Do they belong to "guts" ? [[User:Timst|Timst]] 10:19, 13 July 2008 (EDT)
 
im fairly certain they would/ought to be listed seperatly as they seem to heal given enough time --[[User:Cameron|Cameron]] 21:49, 12 February 2010 (UTC)
 
 
Liver at least is different than guts: guts (says the article) can never be broken, only mangled, but my dwarf got a broken liver after a cave-in. (He was my legendary bookkeeper so Superdwarvenly Tough.) --— [[User:Calculator|Calculator]] ([[User_talk:Calculator|talk]]) 01:07, 16 January 2011 (UTC)
 
  
 
== New version and light wounds ==
 
== New version and light wounds ==
Line 190: Line 183:
 
:Blindness never heals, though I haven't observed it to interfere with workshop activities - one of my 3 tanners got both of his eyes torn out by a wolf early in the fortress, and while he initially passed out a lot, he eventually leveled his toughness up high enough that he doesn't notice it anymore, and he performs his tasks just fine. --[[User:Quietust|Quietust]] 13:44, 21 October 2009 (UTC)
 
:Blindness never heals, though I haven't observed it to interfere with workshop activities - one of my 3 tanners got both of his eyes torn out by a wolf early in the fortress, and while he initially passed out a lot, he eventually leveled his toughness up high enough that he doesn't notice it anymore, and he performs his tasks just fine. --[[User:Quietust|Quietust]] 13:44, 21 October 2009 (UTC)
 
::Thanks. She is my only Appraiser too, and she still manages just fine at trading - I guess you really can ''feel'' the quality. :) [[User:Hv|Hv]] 20:59, 23 October 2009 (UTC)
 
::Thanks. She is my only Appraiser too, and she still manages just fine at trading - I guess you really can ''feel'' the quality. :) [[User:Hv|Hv]] 20:59, 23 October 2009 (UTC)
 
== Organ wound not possible ==
 
 
In reference to a "moderate wound to the gut", see this forum discussion:
 
[http://www.bay12games.com/forum/index.php?topic=44204.0 "Impossible Gut Injury?"] --[[User:Albedo|Albedo]] 19:04, 1 November 2009 (UTC)
 
 
I have found a dwarf with moderate wounds to every body-part including those supposed to be impossible [[Media:Pulverized_kid.png]] I think that they are a result of cold due to being outside in a glacier, but as I did not see the injury I cannot be certain Il edit when ive figured out the effects of the wounds --[[User:Cameron|Cameron]] 18:46, 29 January 2010 (UTC)
 
 
I have now found a differant dwarf with a large number of broken parts including those thought impossible such as the heart and lungs --[[User:Cameron|Cameron]] 00:14, 19 March 2010 (UTC)
 
 
== On the subject of broken body parts and permanent damage ==
 
 
Hi, all! I have a few tiny questions and odd things I'd like to mention.
 
 
First, it does seem possible for eyes to be broken, at least in the most current version. [http://i16.photobucket.com/albums/b30/A-chana/Dwarf%20Fortress/52.png This cougar] suffered that amongst other nasty things, but my dwarf didn't stop to ask it how many fingers he was holding up, so I still don't know the effects on vision or if such a wound is permanent (see third question). For the record, it got this way by being attacked by an unarmed dabbling/novice wrestler. I think the left eye was sent into dark yellow in one of the first strikes of the fight, and stayed that way until the dwarf pummeled the cougar's unconscious body for a while (it was one of the last few blows dealt to the cougar).
 
 
Second, does the lower body mean anything in terms of walking? I had a berserk dwarf try to take down an experienced founder, and he came away with a broken lower body (hips, legs, and spine were not wounded). He could still run about just as well as the fleeing civilians (he was merely Agile, no Toughness, and most of the other civs had some experience. Plus, he became tired while murdering the second victim but didn't seem too affected by it) and was able to take down four with no trouble before a war dog decided to wreck him. He was enraged at one point while fighting the founder, but came down from that high before he could get to work on beating down a much weaker migrant. I'm not sure if the lower body doesn't affect walking, if berserk dwarves will ignore certain injuries, or some combo of the two. On a similar subject, if the lower body doesn't affect walking, would hips affect it? Part of the massacre involved someone with a mangled hip, and I'm wondering if she could have been able to walk with that.
 
 
Third, what other organs can be permanently damaged? That same war dog had gotten to me lightly damaged (probably from temperatures during travel), and it doesn't seem to be recovering any of the wounds. I know the brain, neck, and spine aren't going to heal, but he still has wounded lungs, guts, and heart, so I guess those won't heal either. It's nothing important -- he's still a beast that likes bisecting its foes (like the broken-lower-body dwarf above, who is now severed-lower-body dwarf), but I'm just curious as to what other organs might not heal fully (I'm mostly curious on eyes right now, since they seem like they could be pretty sensitive to being broken/possibly mangled). Also, does severity affect it? I mean, I know lopped off technically counts as a degree of severity and will stick, but still. Example being, an arm (not necessarily an arm -- even internal organs like the spleen count too) is horribly mangled, probably almost to the point of being lopped off. Could it still make a full recovery, even over many, many years, or will it stay permanently slightly damaged, if not in outright sorry shape? (Edit to elaborate: The organ/limb in question would make full recoveries from minor wounds.)
 
 
Thanks for helping  Again, none of this is ground-breakingly important, but I'm just curious to know. -[[User:A-chana|A-chana]] 16:00, 14 November 2009 (UTC)
 
 
== Executing the Sick ==
 
 
My Captain of the Guard and Legendary Miner somehow got her spine snapped like a piece of thatch by the weak-ass mayor (bless her :( ) and now is going to be a burden on the society she served to protect for the rest of her (very long) life. There are also several other injured people from a huge tantrum chain who are also bed-bound.
 
 
How would I go about disposing of them?
 
 
--[[User:Iban|Iban]] 05:59, 12 December 2009 (UTC)
 
 
: Drown them with water or... magma / release a wild animal near them / do a cave-in on them. The choice is yours. see [[Unfortunate_accident]] for more creative info.  --[[User:Karl|Karl]] 19:21, 12 December 2009 (UTC)
 
 
:: Thanks for the article. None of those would really fit because most of the sick were housed in their own bedrooms, which are in cramped public areas inaccessible to the magma and water plumbing. The above area was also packed with stockpiles and the like. The solution was to seal the doors to their places so they slowly succumb to starvation and dehydration. --[[User:Iban|Iban]] 23:20, 12 December 2009 (UTC)
 
 
== Wound Cheat Sheet ==
 
 
I don't know if you guys have any use for this, but here's a nice little spreadsheet I made.
 
 
[[Image:WoundCheatSheet.png]]
 
 
--[[User:Iban|Iban]] 07:33, 18 January 2010 (UTC)
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)