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Editing Adventurer mode

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*[[Adventure mode quick reference]], [[Adventure mode quick start|quick start]]
 
*[[Adventure mode quick reference]], [[Adventure mode quick start|quick start]]
  
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==A glimpse into the Future==
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{{D for dwarf}}
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* Passage from "Shooting <s>for</s> the sky", the giant toad bone bound book by Nefil Blackbone the human necromancer :
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{{Quote|align=left|
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... While seemingly absurd, the practice of one's abilities with a ranged weapon can be furthered by directing said weapon towards the sky.
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After all, during day time the sky has one giant target that might even seem so large that it's impossible to miss, and the night sky has many smaller ones.
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It has been well documented that hitting the target may not be necessary to achieve improvement in ones skill with said arms, thus it is reasonable to expect every subsequent shot after the first will hit a tad closer to it's intended target, this has further lead me to believe in the possibility of sky exploration, for with this logic at some point the projectile will actually hit it's target and could subsequently be replaced with a test [[goblin|dummy]] to further resolve survival issues and empty ones [[invader|guest]] [[stockpile|accommodations]] in one go.
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Finally with said preparations accomplished it would be possible to explore whatever is beyond that great blue/black border above.
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However some skeptical dwarven scholars suggest this to be impossible and rather place their bets on the tried and tested dwarven [[bridge|launch system]], while notable human scholars propose using bigger [[catapult|armaments]] to accomplish the goal.
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This is how the great space race between the Elves, Dwarves and Humans began, which would later on lead to massive intergalactic conflicts, space goblin invasions, immortal human emperors, elven space gates, interplanetary clown-storms all under the name of the humble dwarven hammer of war ...}}
  
 
{{Getting Started}}
 
{{Getting Started}}

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