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Editing Blind cave ogre

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'''Blind cave ogres''' are huge, violent humanoids found in deep [[caverns]]. They are highly aggressive and will gleefully [[Building destroyer|destroy]] anything that isn't a [[wall]] or a [[fortification]] between them and your [[dwarves]]. Blind cave ogres will arrive at your fortress in groups of one to three mayhem-minded individuals, and despite being "blind" they have {{token|EXTRAVISION|c}} and thus are quite capable of sensing exactly where your [[door]]s are. Incredibly, they are able to [[swim]].
 
'''Blind cave ogres''' are huge, violent humanoids found in deep [[caverns]]. They are highly aggressive and will gleefully [[Building destroyer|destroy]] anything that isn't a [[wall]] or a [[fortification]] between them and your [[dwarves]]. Blind cave ogres will arrive at your fortress in groups of one to three mayhem-minded individuals, and despite being "blind" they have {{token|EXTRAVISION|c}} and thus are quite capable of sensing exactly where your [[door]]s are. Incredibly, they are able to [[swim]].
  
You do '''not''' want to underestimate these monsters. They are nearly as big as [[giant]]s, significantly larger than [[elephant]]s, and can easily kill even the most seasoned of warrior-dwarves in single combat. Engage them with [[trap]]s, [[crossbow]]s, and large numbers if possible. The blind cave ogre's propensity for destruction can be used against it. If you would like to capture one for use in a [[stupid dwarf trick|cunning plan]], lay down some cage traps in a narrow passage guarding access to your main fortress and the ogres will soon be caught. In addition they have been known to equip weapons and armor from dead bodies. An ogre with weapons and armor is significantly more deadly than one without them.
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You do '''not''' want to underestimate these monsters. They are nearly as big as [[giant]]s, significantly larger than [[elephant]]s, and can easily kill even the most seasoned of warrior dwarves in single combat. Engage them with [[trap]]s, [[crossbow]]s, and large numbers if possible. The blind cave ogre's propensity for destruction can be used against it. If you would like to capture one for use in a [[stupid dwarf trick|cunning plan]], lay down some cage traps in a narrow passage guarding access to your main fortress and the ogres will soon be caught. In addition they have been known to equip weapons and armor from dead bodies. An ogre with weapons and armor is significantly more deadly than one without them.
  
Blind cave ogres possess a [[pet]] value of 500, but lack the necessary tokens to be [[Animal trainer|trainable]] (and even if modded to be trainable, the fact they are intelligent creatures will lead to [[DF2014:Animal_trainer#Taming_intelligent_creatures|strange behavior]]). They are intelligent enough that dwarves refuse to butcher them, and are able to learn [[skill]]s at half the rate of a civilized creature, though they are not capable of speech. They can't be spawned in the [[object testing arena]].
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Blind cave ogres possess a [[pet]] value of 500, but lack the necessary tokens to be [[Animal trainer|trainable]] (and even if modded to be trainable, the fact they are intelligent creatures will lead to [[Known bugs and issues|strange behavior]]). They are intelligent enough that dwarves refuse to butcher them, and are able to learn [[skill]]s at half the rate of a civilized creature, though they are not capable of speech. They can't be spawned in the [[object testing arena]].
  
 
Despite being blind, they can still "see" or "sense" bodies nearby.{{cite|1|https://www.reddit.com/r/dwarffortress/comments/zsl5eu/now_hold_on_just_a_minute/}}
 
Despite being blind, they can still "see" or "sense" bodies nearby.{{cite|1|https://www.reddit.com/r/dwarffortress/comments/zsl5eu/now_hold_on_just_a_minute/}}

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