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Editing Burrow
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=== Civilian Alerts === | === Civilian Alerts === | ||
− | In | + | Activation: In main menu, hit {{k|m}} to bring up the military menus, and {{k|a}} for alerts. |
− | + | ||
+ | (Optionally, using {{k|Up}} and {{k|Down}} arrow keys, select an alert you want civilians to currently use with {{k|Enter}} (default first entry, marked with {{k|[CIV]}}) in leftmost column - optionally creating a new one with {{k|c}} or using {{k|N}} to rename one.) | ||
+ | |||
+ | Then, navigate to the right {{k|Right}} and use {{k|Up}} and {{k|Down}} arrow keys to select the burrow(s) you want civilians to be restricted to with {{k|Enter}}. | ||
+ | |||
+ | To unactivate, unassign the burrow(s) or choose another alert to restrict civilians to. | ||
+ | |||
+ | : Unlike individual citizen burrow assignments, a [[civilian alert]] will apply to all fort civilians and animals. It will order them to go and stay inside the burrows defined in the alert for as long as the alert is active and includes any. Additionally, for that time individual assignments are ignored. | ||
+ | |||
+ | Most jobs and activities will be cancelled when cut off by civilian alert. However, one should take a look around for any heavy item carrying stragglers that are trying to slowly move their items to inside the burrow, and stop their job so they can drop the item and flee faster. | ||
=== Defending an Area === | === Defending an Area === |