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Difference between revisions of "Campfire"

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'''Campfires''' can be created in [[adventurer mode]] by pressing {{k|g}}.  Currently campfires do not require anything to build, although it has been indicated that in the future there will be more work involved in their creation. Walking into a tile containing a campfire is not possible, even for creatures immune to fire. [[jump|Jumping]] over and even into a campfire is possible and harmless. Campfires can't be destroyed but will disappear on their own after few hours.
 
'''Campfires''' can be created in [[adventurer mode]] by pressing {{k|g}}.  Currently campfires do not require anything to build, although it has been indicated that in the future there will be more work involved in their creation. Walking into a tile containing a campfire is not possible, even for creatures immune to fire. [[jump|Jumping]] over and even into a campfire is possible and harmless. Campfires can't be destroyed but will disappear on their own after few hours.

Revision as of 11:58, 26 January 2015

This article is about the current version of DF.
Note that some content may still need to be updated.


Campfires can be created in adventurer mode by pressing g. Currently campfires do not require anything to build, although it has been indicated that in the future there will be more work involved in their creation. Walking into a tile containing a campfire is not possible, even for creatures immune to fire. Jumping over and even into a campfire is possible and harmless. Campfires can't be destroyed but will disappear on their own after few hours.

Uses for a Campfire

  • Heating Objects.
  • Melting snow or ice in containers to water by pressing I — Campfires do not seem to melt nearby ice.
  • Creating Barriers.

In Fortress Mode

In previous versions, human and necromancer sieges will light campfires. This was turned off in the early 0.40 series, so campfires would not be found in Dwarf fortress mode. They have been reported in 0.40.05.