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In layman's terms: mining an area will carve out a tunnel in the rock to crawl through, whereas channelling an area will also remove the bottom of that tunnel, and make a second tunnel one level below - a [http://en.wikipedia.org/wiki/Trench trench] of sorts.
 
In layman's terms: mining an area will carve out a tunnel in the rock to crawl through, whereas channelling an area will also remove the bottom of that tunnel, and make a second tunnel one level below - a [http://en.wikipedia.org/wiki/Trench trench] of sorts.
  
Digging a channel creates a [[ramp]] on the level below (indicated by {{Raw Tile|▼|#FFFFFF|#000000}} on the current level). It can be removed with {{K-|m|u}}.  Channels dug above a dug-out area will not create ramps.
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Digging a channel creates a [[ramp]] on the level below (indicated by {{Raw Tile|▼|#FFFFFF|#000000}} on the current level). It can be removed with {{K-|d|z}}.  Channels dug above a dug-out area will not create ramps.
  
 
A miner can channel straight down for a variable but low number of Z-levels (five or less) before climbing out due to grabbing a wall/being interrupted by needs, and deeper when they're digging ramps instead, as that doesn't prompt them to climb{{verify}}.  This ''will'' happen even if you don't intend it - the dwarf will walk down into the channel they've just made, and dig the next channel down, seemingly in preference to digging a tunnel to access that next channel from the side as perhaps you'd intended.  As there is (usually) no surface adjacent to the channel, the dwarf stands atop it and digs under their feet.  This can get your 'elevator shaft' dug in a hurry, with the dwarf emerging at the bottom atop an absurdly-large pile of stones.  (Pity they haven't invented the elevator...). However, the miner can become seriously injured if the shaft intersects a [[cavern]] or another open area underground.
 
A miner can channel straight down for a variable but low number of Z-levels (five or less) before climbing out due to grabbing a wall/being interrupted by needs, and deeper when they're digging ramps instead, as that doesn't prompt them to climb{{verify}}.  This ''will'' happen even if you don't intend it - the dwarf will walk down into the channel they've just made, and dig the next channel down, seemingly in preference to digging a tunnel to access that next channel from the side as perhaps you'd intended.  As there is (usually) no surface adjacent to the channel, the dwarf stands atop it and digs under their feet.  This can get your 'elevator shaft' dug in a hurry, with the dwarf emerging at the bottom atop an absurdly-large pile of stones.  (Pity they haven't invented the elevator...). However, the miner can become seriously injured if the shaft intersects a [[cavern]] or another open area underground.

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