v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Color scheme

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
 
{{av}}
 
{{av}}
  
''(For a discussion of how DF displays different items, and decides which colors get altered and when, see [[color]].)''
+
''(For a discussion of how DF displays different items and decides which colors get altered and when, see [[color]].)''
  
''Dwarf Fortress'' uses '''color schemes''' to determine how the game will be presented during play, whether a [[ranger]] will appear bright Spring green or dark forest green, or whether [[microcline]] will be "eye-blasting blue" or something more calm.  The default scheme is quite bold - other schemes are easily possible, even to better accommodate those of us with problems seeing standard color mixes, or just can't take "eye-blasting blue".   
+
Dwarf Fortress uses '''color schemes''' to determine how the game will be presented during play, whether a [[ranger]] will appear bright Spring green or dark forest green, or whether [[microcline]] will be "eye blasting blue" or something more calm.  The default scheme is quite bold - other schemes are easily possible, even to better accommodate those of us with problems seeing standard color mixes, or just can't take "eye blasting blue".   
  
 
A color scheme is broken down into 16 color labels:
 
A color scheme is broken down into 16 color labels:
Line 128: Line 128:
 
= Default Scheme =
 
= Default Scheme =
  
The default ''Dwarf Fortress'' color scheme is based off the 16 standard HTML colors, as discussed [http://en.wikipedia.org/wiki/Web_colors#HTML_color_names here].  (Some have been renamed in DF, but the tones themselves are the same.)
+
The default Dwarf Fortress color scheme is based off the 16 standard HTML colors, as discussed [http://en.wikipedia.org/wiki/Web_colors#HTML_color_names here].  (Some have been renamed in DF, but the tones themselves are the same.)
  
 
These are broken up into 8 pairs, one darker, one lighter, as ordered below.  When a color is flashing or a displayed tile is "dark/bright" according to the game display, these colors are the two that work "together" to create that contrast.  Keep this in mind if creating a [[Color scheme#Custom color schemes|custom color scheme]], as described below.  (See [[Color]] for a more complete discussion.)
 
These are broken up into 8 pairs, one darker, one lighter, as ordered below.  When a color is flashing or a displayed tile is "dark/bright" according to the game display, these colors are the two that work "together" to create that contrast.  Keep this in mind if creating a [[Color scheme#Custom color schemes|custom color scheme]], as described below.  (See [[Color]] for a more complete discussion.)
Line 134: Line 134:
 
If you lose the default scheme and neglected to make a backup ''(didn't we warn you to use "care and caution" when modding?)'', you can find the standard scheme below, without having to download DF again.
 
If you lose the default scheme and neglected to make a backup ''(didn't we warn you to use "care and caution" when modding?)'', you can find the standard scheme below, without having to download DF again.
  
Open Dwarf Fortress/data/init/[[colors.txt]], and copy the text as seen below over the values found at the very bottom of the file.  Save that file, restart ''Dwarf Fortress'', and you're set.
+
Open Dwarf Fortress/data/init/[[colors.txt]], and copy the text as seen below over the values found at the very bottom of the file.  Save that file, restart Dwarf Fortress, and you're set.
  
 
{{color scheme
 
{{color scheme
Line 158: Line 158:
 
{{mod}}
 
{{mod}}
  
Players who are not satisfied with the default color scheme can alter things to suit their aesthetic tastes. In order for any scheme changes to take effect, the "colors.txt" file must be altered and saved. This file can be found in the data/init/ directory of your ''Dwarf Fortress'' installation. The changes will not take effect until after you close and restart ''Dwarf Fortress''.
+
Players who are not satisfied with the default color scheme can alter things to suit their aesthetic tastes. In order for any scheme changes to take effect, the "colors.txt" file must be altered and saved. This file can be found in the data/init/ directory of your Dwarf Fortress installation. The changes will not take effect until after you close and restart Dwarf Fortress.
  
 
The 16 colors are not fixed, except by their definitions in colors.txt.  If you wanted to change YELLOW to something slightly brighter or darker, or more orange, or into deep purple, you can by changing the values listed under the label "YELLOW".  Note that the color names are ''case sensitive'' - the color is "YELLOW", not "Yellow" or "yellow".
 
The 16 colors are not fixed, except by their definitions in colors.txt.  If you wanted to change YELLOW to something slightly brighter or darker, or more orange, or into deep purple, you can by changing the values listed under the label "YELLOW".  Note that the color names are ''case sensitive'' - the color is "YELLOW", not "Yellow" or "yellow".

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 hidden category: