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Difference between revisions of "County arc"

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(added Consolidated Development link)
 
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The '''Caravan arc''' is one of the [[Development arc|arcs of development]] of Dwarf Fortress.  This arc is primarily focused on fleshing out trade and the economy in both dwarf and the world as a whole.
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The '''County arc''' is one of the [[Development arc|arcs of development]] of Dwarf Fortress.
 
 
The initial release was [[DF2010:Release information/0.31.19|0.31.19]], which began to simulate food usage and trade in world gen, and added new trade goods and skills in dwarf mode.
 
  
 
==Dwarf Fortress Consolidated Development==
 
==Dwarf Fortress Consolidated Development==
 
While outdated, Toady has explained what to expect from this arc:
 
While outdated, Toady has explained what to expect from this arc:
 
<blockquote>
 
<blockquote>
As a prelude to armies, we'll have caravans actually move around the world map rather than just appear at your outpost. They'll move between each city on the map, though we'll try to stay away from supporting a real economy for the time being. You should be able to find items you traded in your fortress in adventure mode, and a caravan could come to your fortress with an adventure mode item.
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You should be able to develop a larger settlement outside the confines of the immediate play area.
 
</blockquote>
 
</blockquote>
  
 
==See also==
 
==See also==
* [[Caravan]]
 
 
* [http://www.bay12games.com/dwarves/dev_single.html Dwarf Fortress Consolidated Development]
 
* [http://www.bay12games.com/dwarves/dev_single.html Dwarf Fortress Consolidated Development]
  
 
[[Category:Game development]]
 
[[Category:Game development]]
 
[[Category:Arcs]]
 
[[Category:Arcs]]

Revision as of 12:36, 30 May 2014

The County arc is one of the arcs of development of Dwarf Fortress.

Dwarf Fortress Consolidated Development

While outdated, Toady has explained what to expect from this arc:

You should be able to develop a larger settlement outside the confines of the immediate play area.

See also