v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing DF2014:Brewer

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "DF2014"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Quality|Exceptional|10:45, 10 November 2019 (UTC)}}
+
#REDIRECT [[Brewer]]
{{Skill
 
| color      = 6:0
 
| skill      = Brewer
 
| profession = [[Farmer]]
 
| job name  = [[Brewing]]
 
| tasks      =
 
* Brew [[alcohol|Drink]] from Plant
 
* Brew [[alcohol|Drink]] from Fruit
 
* Make Mead
 
| workshop = [[Still]]
 
| attributes =
 
* Strength
 
* Agility
 
* Kinesthetic Sense
 
}}
 
{{av}}
 
 
 
Every [[dwarf]]'s best friend, and indeed the equivalent of rock stars in the fortress! '''Brewers''' brew various [[crop|plants]] and [[honey]] into [[alcohol|alcoholic]] beverages, such as ale, beer and mead.
 
 
 
Brewers need a [[still]], a brewable [[crop|plant]] (or a jar of [[honey]]), and one empty [[barrel]] or water-tight [[pot]] per job in order to brew drinks.
 
 
 
Regardless of [[skill]], a brewer produces five units of alcohol for each unit of brewable plant, as well as [[seed]]s of that plant. Because of crop [[stack]]ing, this allows brewers to synergize well with highly talented [[herbalist]]s and [[grower]]s (who are more likely to produce larger plant stacks), and can quickly lead to [[clutter]]ed stills. A brewer will turn "[[Plump helmet]]" into "[[Dwarven wine]] [5]", and will turn "Plump Helmet [5]" into "Dwarven Wine [25]". Both actions fill one empty barrel (despite their different quantities), and presumably take the same amount of time to brew.
 
 
 
Unlike many farming labors, brewing cannot be done without a barrel or pot.  This can become an issue if your fortress has more food than barrels, as any spare barrels will be immediately filled with food.  Limiting the number of barrels that your food [[stockpile|stockpiles]] can store can help keep some barrels empty for brewing. 
 
 
 
Brewing plants always produces seeds, so you won't have to worry about being unable to replant your crop next season.
 
 
 
== Skill, Quality and Thoughts ==
 
Dwarves with a [[preference]] for a particular type of booze get a happy thought from drinking it. A dwarf whose preference cannot be met will never have a happy thought from drinking. Booze has no [[quality]] level, but the varied happy [[thoughts]] from drinking (had a fine/pretty decent/wonderful/truly decadent/legendary drink lately) are derived from the value of the entire stack of alcohol{{cite forum|120870.msg3901346#msg3901346}}. It has also been speculated that drinking home-brewed booze is preferred over imported booze of the same type, influencing the thought.{{verify}}
 
 
 
Dwarves like some variety - they will have unhappy thoughts from consuming the same old booze repeatedly (this will never happen with their favorite drink, however.) Fortunately, with the addition of fruit gathering, keeping a wide selection of drinks in stock is fairly easy.
 
 
 
== Troubleshooting ==
 
 
 
If you are having difficulty brewing drinks, check your still. If the "brew drink" option is:
 
 
 
* Missing entirely
 
 
 
: Your raws have been corrupted, probably by installing an outdated mod (including tilesets). Reinstall the game in a clean folder, and only use mods that are updated for your version.
 
 
 
 
 
* Red text
 
 
 
: The game believes you do not have the proper resources to brew. Check that:
 
 
 
# You have materials that are considered brewable. Type z (status), "kitchen" tab to check on this.
 
# You have free barrels or glazed pots. Make some more if unsure.
 
# If the still is linked to one or more [[stockpile]]s, make sure they contain all the needed components (including barrels). Add more links, remove the current links, or just rebuild the still.
 
# If the still is inside a [[burrow]] with workshop restrictions enabled then the brewable plants must also be inside the burrow.
 
# Your fortress's brewables aren't all being blocked by hauling jobs. Items in containers with active "store item" jobs are unavailable for any other use, including brewing.{{bug|9004}}
 
# Embark-bought [[fruit]]s come in [[bag]]s, and hence cannot be brewed as-is {{bug|7423}}.  To brew them, you must first [[Garbage dump|dump]] them and then reclaim them.
 
 
 
 
 
* White text
 
 
 
: The game thinks you should be able to brew. If your dwarves aren't brewing, check that:
 
 
 
# You have at least one idle dwarf with the "Brewing" labor enabled.
 
# Your brewers can path to the still.
 
# If any of your brewers are assigned to a burrow, the burrow needs to include the still and brewable plants.{{bug|2262}}
 
# Your fortress's brewables aren't all being blocked by hauling jobs. Items in containers with active "store item" jobs are unavailable for any other use, including brewing.{{bug|9004}}
 
 
 
{{Skills}}
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 2 hidden categories: