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Editing DF2014:Sewers

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#REDIRECT [[Sewers]]
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[[File:DevlogSewersLargeScale.png|thumb|170px|right|Largescale view of sewers from Bay12 devlog.]]
 
'''Sewers''' are underground networks of tunnels found below the streets of a [[town]]. Most sewer tunnels are partially flooded with water, making exploration possible. Water is sourced from nearby [[river]]s. Sewers with no nearby flowing rivers will be completely dry instead. Towns with sewers have visible [[floor grate]]s in the middle of streets.
 
 
 
All sewers have at least one {{DFtext|Sewer Access|5:1}}, as shown in the fast travel screen. The entrances are simple downward ramps or stairs that directly lead down to a walkable section of the sewers. An alternative entryway involves entering through a flooded tunnel by swimming under the river, but unless you're [[amphibious]] or don't require breathing, this method poses a high risk of drowning. [[Dungeon]]s and [[catacombs]] can also connect into sewers.
 
 
 
Items and corpses can be found on the floor. If the world has [[cavern]]s present, subterranean [[animal people]]s will settle in the sewers. These outcasts will wander around the flooded sections and attack you on sight. They are armed with [[spear]]s and [[blowgun]]s. Be careful not to dodge into the water without at least an {{DFtext|Adequate|7:1}} [[swimming]] skill, lest the fall stun and drown you. Wild animals with {{token|AMPHIBIOUS|c}} and {{token|LARGE_PREDATOR|c}} tags (e.g. [[alligator]]s) can also take up residence in the sewers.
 
 
 
[[File:Paris sewers, 20 August 2013 022.jpg|thumb|380px|center|Sewers of Paris.]]
 
 
 
{{Translation| dwarven = othsal | elvish = caretha | goblin = oxxo | human = fubag}}
 
 
 
{{World}}
 
 
 
{{Category|Adventurer mode}}
 

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