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Difference between revisions of "DF2014 Talk:Advanced world generation"

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I updated the section on Mesh sizes and weighted ranges according to the research I did. I'm not experienced with wiki editing, so feel free to adjust anything as you feel is necessary or offer constructive criticism. --- JoeJoe
 
I updated the section on Mesh sizes and weighted ranges according to the research I did. I'm not experienced with wiki editing, so feel free to adjust anything as you feel is necessary or offer constructive criticism. --- JoeJoe
  
FYI [MINERAL_SCARCITY] should be added to the list of options that will affect geography generation.  I don't know if this is new in DF2014 or was previously overlooked, but it definitely does affect it.
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== Mineral scarcity ==
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FYI [MINERAL_SCARCITY] should be added to the list of options that will affect geography generation.  I don't know if this is new in DF2014 or was previously overlooked, but it definitely does affect it. <small>&ndash; [[template:unsigned|unsigned]] comment by [[User:71.131.181.153|71.131.181.153]]</small>
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:Added [[Advanced world generation#Seed values|here]]. &mdash;[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 17:22, 19 August 2014 (UTC)

Revision as of 17:22, 19 August 2014

I updated the section on Mesh sizes and weighted ranges according to the research I did. I'm not experienced with wiki editing, so feel free to adjust anything as you feel is necessary or offer constructive criticism. --- JoeJoe

Mineral scarcity

FYI [MINERAL_SCARCITY] should be added to the list of options that will affect geography generation. I don't know if this is new in DF2014 or was previously overlooked, but it definitely does affect it. unsigned comment by 71.131.181.153

Added here. —Lethosor (talk) 17:22, 19 August 2014 (UTC)