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Editing DF2014 Talk:Biome

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On a related noted something like [https://player.slideplayer.com/26/8698790/data/images/img18.jpg these] [https://en.wikipedia.org/wiki/File:Climate_influence_on_terrestrial_biome.svg two] might be of use for the 'Generating a Biome' on top of precipitation table. --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 14:59, 18 January 2022 (UTC)
 
On a related noted something like [https://player.slideplayer.com/26/8698790/data/images/img18.jpg these] [https://en.wikipedia.org/wiki/File:Climate_influence_on_terrestrial_biome.svg two] might be of use for the 'Generating a Biome' on top of precipitation table. --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 14:59, 18 January 2022 (UTC)
 
Here is [https://rimworldwiki.com/wiki/Biomes one example] of what I mean regarding better differentiating the different gameplay advantages and problems of biomes. In the meantime, lets improve on our presentation of what data we have, here is quick table ([https://imgur.com/a/4a64j from]) not if its more uptodate than what we have from [http://www.bay12forums.com/smf/index.php?topic=20685.0 this] or either is up to date at all, but its a starting point for anyone who want to a little science.
 
 
 
{| class=wikitable
 
! rowspan=2|Biome
 
! colspan=4|Terrain Requirments
 
|- style="font-weight: bold;"
 
|Elevation||Rainfall||Drainage||Temperature
 
|-
 
|Ocean    ||  0-99 || N/A  || N/A  || N/A     
 
|-
 
|Desert  ||100-299|| 0-9  || ?    || Non-Freezing
 
|-
 
|Plains  ||100-299|| 0-66 || 0-66 || Non-Freezing
 
|-
 
|Wetlands ||100-299||33-100|| 0-32 || Non-Freezing
 
|-
 
|Forest  ||100-299||66-100||66-100|| Non-Freezing
 
|-
 
|Tundra  ||100-299|| N/A  || 0-66 || Freezing
 
|-
 
|Glacier  ||100-299|| N/A  ||80?-100||Freezing
 
|-
 
|Hills    ||100-299|| 0-66 || 0-66 || Non-Freezing
 
|-
 
|Mountains||300-400|| N/A  || N/A  || N/A 
 
|}
 
(*) Temperature column isn't accurate. I found all the 'non-freezing' with 'freezing' temperature.
 
 
{| class=wikitable
 
| Desert ||
 
Badlands, rocky wastelands, and sand deserts ???
 
* Trees: None-scarce
 
* Other vegetation: None-scarce
 
|-
 
| Plains ||
 
Savanna
 
* Trees: Sparse
 
* Other vegetation: Moderate
 
Grassland
 
* Trees: Sparse
 
* Other vegetation: Moderate
 
Shrubland:
 
* Trees: Woodland
 
* Other vegetation: Moderate
 
|-
 
| Wetlands ||
 
Marsh
 
* Trees: Woodland
 
* Other vegetation: Moderate
 
Swamp
 
* Trees: Heavily Forested
 
* Other vegetation: Thick
 
|-
 
| Forest ||
 
Taiga
 
* Trees: Heavily Forested
 
* Other vegetation: Thick
 
Coniferous forest
 
* Trees: Heavily forested
 
* Other vegetation: Thick
 
Broadleaf forest
 
* Trees: Heavily Forested
 
* Other vegetation: Thick
 
|-
 
| Other ||
 
Tundra
 
* Trees: None
 
* Other vegetation: Scare
 
Mountain
 
* Trees: None
 
* Other vegetation: Thick-moderate
 
Glacier/Ocean
 
* Trees: None
 
* Other vegetation: None
 
|}
 
--[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 02:14, 21 February 2022 (UTC)
 
 
== RL biome illustrations ==
 
 
Following the suits with collage on this page, I recently stitched a [[:File:Deserts overview.png]] to illustrate the verity of in-game biomes (sand, rocky, badlands), which may not necessarily align with terminology most people are familiar with. If this is something we want, I noticed that Nasa [https://earthobservatory.nasa.gov/biome/biotundra.php nasa] has already few collages done in consistent manner that can used\adapted ({{tl|PD-USGov}}) by those who are more proficient in this sort of thing than me.--[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 17:43, 20 February 2022 (UTC)
 

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