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Editing DF2014 Talk:Bridge

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This page is lacking *complete* details about how signals effect bridges. I'm not sure myself so would prefer someone else add the information. -[[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 01:24, 9 February 2015 (UTC)
 
This page is lacking *complete* details about how signals effect bridges. I'm not sure myself so would prefer someone else add the information. -[[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 01:24, 9 February 2015 (UTC)
 
: Most of the information seems to be on [[Lever#On.2FOff_states]]. I am uncertain if there are any differences or the best way to solve the above inconsistency. -[[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 01:28, 9 February 2015 (UTC)
 
: Most of the information seems to be on [[Lever#On.2FOff_states]]. I am uncertain if there are any differences or the best way to solve the above inconsistency. -[[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 01:28, 9 February 2015 (UTC)
 
The lever on off states should be per item on the wiki I've been thinking for a long while, as you probably know there are a number of exceptions to the general convention so it feels like it belongs more to the items page rather than a central one that tries to list all items.
 
 
I'd be happy to write a short section (adapted from the lever on off states page) I guess the best place to get this agreement would be over on that page's discussion?
 
--[[User:Tarncast|Tarncast]] ([[User talk:Tarncast|talk]]) 09:30, 21 December 2022 (UTC)
 
  
 
== Value calculation ==
 
== Value calculation ==
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:* From the article: "extending a supported construction alongside a bridge will not cause a cave-in"
 
:* From the article: "extending a supported construction alongside a bridge will not cause a cave-in"
 
:* From you: "You must still build it in sections, extending out from already built parts"
 
:* From you: "You must still build it in sections, extending out from already built parts"
:I'm guessing what happened is that your dwarves tried to build sections of the floor that were accessible from the bridge, but were not yet connected to a supported construction, thus causing a cave-in. If this is what happened, the issue was that you were connecting the floors next to the bridge to an ''uncompleted'' construction, not a ''supported'' construction (which must be completed by definition). At any rate, the statement in the article is not "sabotage" or "misinformation". It could be clarified that constructions actually need to be built to provide support, so I'll try to add some wording to emphasize this. &mdash;[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 20:29, 25 October 2020 (UTC)
+
:I'm guessing what happened is that your dwarves tried to build sections of the floor that were accessible from the bridge, but were not yet connected to a supported construction, thus causing a cave-in. At any rate, the statement in the article is not "sabotage" or "misinformation". It could be clarified that constructions actually need to be built to provide support, so I'll try to add some wording to emphasize this. &mdash;[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 20:29, 25 October 2020 (UTC)
 
 
:: Thank you. The previous wording made it seem that a designation that was safe in the absence of the bridge would also be safe in its presence, which isn't true. Your wording is clear. I've signed up, as you can see, and have contributed some new text and corrected clear errors, but I am still reluctant to change things where I am uncertain of what was meant without a much better feel for the community.  [[User:Automeris|Automeris]] ([[User talk:Automeris|talk]]) 09:57, 8 November 2020 (UTC)
 
 
 
== Draw Bridge Blocking Liquid while both down and up ==
 
 
 
I don't know if this is a new bug or not, but I don't see it listed here. Feel free to delete this is this is a known issue.
 
 
 
A drawbridge built over channels normally prevents liquid from flowing into the channel when down, but allows the liquid to flow into the channel when up. However, it seems that if you use the drawbridge to "atom-smash" any liquid on it's level (ie above the channels) and then raise the bridge again, the bridge will continue to block liquid from flowing into the channels even when raised.
 
 
 
I just had this happen with my obsidian generator, and I'm not sure what to do to allow liquids to flow back into the channels. I think I may need to deconstruct the bridge.
 
[[User:Frewfrux|Frewfrux]] ([[User talk:Frewfrux|talk]]) 05:33, 28 October 2022 (UTC)
 
 
 
:UPDATE - I worked out what was going on with the above "bug." Apparently you can't remove the ground layer under a bridge after the bridge is built. If you dig a ramp under the bridge you will get the ramp, but the ground layer above it will not be removed. What was happening in my case was that I was digging out obsidian under the bridge using ramps, without realizing that this left the ground layer above the ramp, so it looked like the bridge stopped allowing liquids past even when raised. [[User:Frewfrux|Frewfrux]] ([[User talk:Frewfrux|talk]]) 13:42, 2 November 2022 (UTC)
 

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