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Editing DF2014 Talk:Entity token

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  [ANIMAL_ALWAYS_PET]
 
  [ANIMAL_ALWAYS_PET]
 
:::::::I tested that, it works. -- [[User:DarklingArcher|DarklingArcher]] ([[User talk:DarklingArcher|talk]]) 19:28, 25 April 2019 (UTC)
 
:::::::I tested that, it works. -- [[User:DarklingArcher|DarklingArcher]] ([[User talk:DarklingArcher|talk]]) 19:28, 25 April 2019 (UTC)
::::::::How add class to every creature?--[[Special:Contributions/93.77.222.197|93.77.222.197]] 20:15, 25 April 2019 (UTC)
 
:::::::::You have to do it manually. The Notepad's "find and replace" option helps a lot. Replace a thing like that:
 
<code>[NAME:</code>
 
:::::::::with that:
 
<code>[CREATURE_CLASS:NOT_GENERATED][NAME:</code>
 
:::::::::This will insert the class token before the <code>NAME</code> token in every creature in the file. Do the same for other files as well. -- [[User:DarklingArcher|DarklingArcher]] ([[User talk:DarklingArcher|talk]]) 20:34, 25 April 2019 (UTC)
 
::::::::::Game have a lot of files. --[[Special:Contributions/93.77.222.197|93.77.222.197]] 04:33, 26 April 2019 (UTC)
 
  
 
== Always present ==
 
== Always present ==
  
 
If animals always present without animal classes, you can embark with all creatures, even with demons, werebeasts, angels, night trolls and bogeymans.
 
If animals always present without animal classes, you can embark with all creatures, even with demons, werebeasts, angels, night trolls and bogeymans.
 
== SPHERE_ALIGNMENT description incorrect? ==
 
 
It's admittedly an old post, but according to Toady SPHERE_ALIGNMENT only "changes trade values for items" (similar to ITEM_IMPROVEMENT_MODIFIER?). The post is quoted [http://www.bay12forums.com/smf/index.php?topic=78450.msg2259626#msg2259626 here], but unfortunately I can't find the original post from forum searching. It could possibly be that the usage of the token has changed across versions, and that the wiki's description of ''"This token forces an entity to favor or disfavor particular religious spheres, causing them to acquire those spheres more often when generating a pantheon"'' is correct, however that description has been used and present even for versions predating that post.
 
 
Has there been any testing to investigate which of either of these is correct?
 
[[Special:Contributions/35.191.2.87|35.191.2.87]] 11:53, 22 February 2020 (UTC)
 
 
== UNDEAD_CANDIDATE ==
 
 
Saw [https://dwarffortresswiki.org/index.php?title=40d:Entity_token&diff=258859&oldid=258858 this edit] on the 40d version.
 
 
Good removal - I'm guessing the info was put on there due google redirecting to older wiki pages - but when going to edit it in in current version, also saw Toady saying in FotF it does nothing between 34.11 and 47.05 at least.
 
 
Probably one of these can't be right.
 
 
Here's where I'd message the old user, but seems like it was done by [https://dwarffortresswiki.org/index.php?title=40d:Entity_token&diff=222216&oldid=194682 unregistered user] in 2015. Can't find anything corraborating on bay12 with brief search for the tag either.
 
 
Anyway, recording it here so it isn't lost and as a potential ‼science‼ project for someone to get a save to dffd/worldgen parameters to see one way or another.
 
 
--[[User:Fleeting Frames|Fleeting Frames]] ([[User talk:Fleeting Frames|talk]]) 19:10, 23 August 2021 (UTC)
 

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