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Difference between revisions of "DF2014 Talk:Health care"

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Dwarves may not prefer the most expensive thread in the hospital now- wasn't this bug fixed? [[User:Buttery Mess|Buttery Mess]] ([[User talk:Buttery Mess|talk]]) 11:36, 4 October 2014 (UTC)
 
Dwarves may not prefer the most expensive thread in the hospital now- wasn't this bug fixed? [[User:Buttery Mess|Buttery Mess]] ([[User talk:Buttery Mess|talk]]) 11:36, 4 October 2014 (UTC)
 +
 +
== Dwarfs stack ==
 +
 +
So I got raided by goblins the other day and had a lot of wounded. But i had a nice big hospital set up with like 20 beds in it.
 +
 +
My health care guys just stacked all the wounded in a single tile on the bed closest to the door. Honestly it didn't seem to slow down their treatment at all but it was very strange. anyone else notice that?
 +
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== Surgeon? ==
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The entry states that: "''Surgeon - Repairs serious injuries to muscle, bones, organs''" <br>
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However, the following paragraph, states that surgeon only deals with 'internal organs', while bones are treated by a Bone doctor, and muscles by a suturer. Which is it?--[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 01:32, 25 February 2022 (UTC)
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Still confused:
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* "Multiple overlapping and compound fractures require a '''surgeon'''."
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* "traction bench is used by a '''bone doctor''' in a hospital zone to immobilize a dwarf that has sustained complex or overlapping fractures"
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Unless maybe both are required i.e. one used to immobilize or set the bones while the other treat organ damage in compound fractures for example?
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Few more quick ones:
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* I think we shouldn't the term ''''broken'''' bones, because '''BROKEN''' is wound severity lvl, a BROKEN bone seem to be a compound or overlapping fracture. Also we should better qualify what 'serious' or 'severe' means in term of that scale.
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* Can't find any mention of '''surgeon''' treating serious muscle injuries. The entry later said that "Skin and muscle can be treated by a '''suturer'''" another entry suggests that suturer also treats nerve damage.
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* "Immobilization request - Cast ('''wound dresser''') or splint (bone doctor) needed to stabilize a repaired fracture" - "Bones can be set and treated by '''bone doctors''' using thread and cloth (for minor fractures), splints and casts"
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* Also weirdly there is no mention of blood Loss. --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 09:01, 27 February 2022 (UTC)
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:'Shouldn't have' I think you meant? It just got fixed, anyway. [[User:Silverwing235|Silverwing235]] ([[User talk:Silverwing235|talk]]) 23:17, 27 February 2022 (UTC)
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:: yeah, not the best time of the shift for editing. Regardless, there are still a lot of inconsistencies, can't move forward without some science and I was unable to untangle this in the couple minutes I could fire up DF. --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 16:35, 28 February 2022 (UTC)
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Had a little time for science to address few things from above:
 +
 +
* Traction benches are only used to treat the rare 'overlapping fractures'.
 +
* No such things as complex fractures, only 'compound fractures' which aren't fixed by bone doctor nor require a Traction bench
 +
 +
* Bones can be either 'fractured' or 'broken' these are require to be 'set' and 'immobilized' both done by a 'bone doctor' (doesn't require a traction bench, nor 'wound dresser' for the casts)
 +
* Compound fractures, when broken bones also injured the organs around them, compound on bone injuries and are listed along side them, and are 'repaired' by surgeon on table followed by the regular treatment for bone injures. Wound example:
 +
** Right foot, bone: Compound fracture, smashed apart
 +
** Right ankle, muscle: Compound fracture, cut apart
 +
 +
Have yet to 
 +
* observe an overlapping fracture, to check if surgeons is involved.
 +
* check the claim that suture also treats nerve damage, which supposed to be impossible to fix.
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* see where 'suturer' work stop and 'surgeons begins.
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* also not sure how strain bruised Tendon & Ligament are treated. ( my dwarfs refuse to get injured for science )
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--[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 18:10, 3 March 2022 (UTC)
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== overlap ==
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There seem some overlap between what covered in 'Setting up a hospital', 'Equipment and medical supplies', and 'Tips for an effective hospital
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' section, any thoughts? --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 17:36, 2 March 2022 (UTC)

Latest revision as of 13:03, 4 March 2022

Dwarves may not prefer the most expensive thread in the hospital now- wasn't this bug fixed? Buttery Mess (talk) 11:36, 4 October 2014 (UTC)

Dwarfs stack[edit]

So I got raided by goblins the other day and had a lot of wounded. But i had a nice big hospital set up with like 20 beds in it.

My health care guys just stacked all the wounded in a single tile on the bed closest to the door. Honestly it didn't seem to slow down their treatment at all but it was very strange. anyone else notice that?

Surgeon?[edit]

The entry states that: "Surgeon - Repairs serious injuries to muscle, bones, organs"
However, the following paragraph, states that surgeon only deals with 'internal organs', while bones are treated by a Bone doctor, and muscles by a suturer. Which is it?--Jan (talk) 01:32, 25 February 2022 (UTC)

Still confused:

  • "Multiple overlapping and compound fractures require a surgeon."
  • "traction bench is used by a bone doctor in a hospital zone to immobilize a dwarf that has sustained complex or overlapping fractures"

Unless maybe both are required i.e. one used to immobilize or set the bones while the other treat organ damage in compound fractures for example?

Few more quick ones:

  • I think we shouldn't the term 'broken' bones, because BROKEN is wound severity lvl, a BROKEN bone seem to be a compound or overlapping fracture. Also we should better qualify what 'serious' or 'severe' means in term of that scale.
  • Can't find any mention of surgeon treating serious muscle injuries. The entry later said that "Skin and muscle can be treated by a suturer" another entry suggests that suturer also treats nerve damage.
  • "Immobilization request - Cast (wound dresser) or splint (bone doctor) needed to stabilize a repaired fracture" - "Bones can be set and treated by bone doctors using thread and cloth (for minor fractures), splints and casts"
  • Also weirdly there is no mention of blood Loss. --Jan (talk) 09:01, 27 February 2022 (UTC)
'Shouldn't have' I think you meant? It just got fixed, anyway. Silverwing235 (talk) 23:17, 27 February 2022 (UTC)
yeah, not the best time of the shift for editing. Regardless, there are still a lot of inconsistencies, can't move forward without some science and I was unable to untangle this in the couple minutes I could fire up DF. --Jan (talk) 16:35, 28 February 2022 (UTC)

Had a little time for science to address few things from above:

  • Traction benches are only used to treat the rare 'overlapping fractures'.
  • No such things as complex fractures, only 'compound fractures' which aren't fixed by bone doctor nor require a Traction bench
  • Bones can be either 'fractured' or 'broken' these are require to be 'set' and 'immobilized' both done by a 'bone doctor' (doesn't require a traction bench, nor 'wound dresser' for the casts)
  • Compound fractures, when broken bones also injured the organs around them, compound on bone injuries and are listed along side them, and are 'repaired' by surgeon on table followed by the regular treatment for bone injures. Wound example:
    • Right foot, bone: Compound fracture, smashed apart
    • Right ankle, muscle: Compound fracture, cut apart

Have yet to

  • observe an overlapping fracture, to check if surgeons is involved.
  • check the claim that suture also treats nerve damage, which supposed to be impossible to fix.
  • see where 'suturer' work stop and 'surgeons begins.
  • also not sure how strain bruised Tendon & Ligament are treated. ( my dwarfs refuse to get injured for science )

--Jan (talk) 18:10, 3 March 2022 (UTC)

overlap[edit]

There seem some overlap between what covered in 'Setting up a hospital', 'Equipment and medical supplies', and 'Tips for an effective hospital ' section, any thoughts? --Jan (talk) 17:36, 2 March 2022 (UTC)