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Difference between revisions of "DF2014 Talk:Stress"

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I'm new and trying to figure out the game. It sounds like 'stress' and 'happiness' are different ends of the same scale. That is, happiness is simply negative stress. Is that accurate? Happy to add to this page it make it more explicit if so.  
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I'm new and trying to figure out the game. It sounds like 'stress' and 'happiness' are different ends of the same scale. That is, happiness is simply negative stress. Is that accurate? Happy to add to this page it make it more explicit if so.<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:Shortscientist|Shortscientist]]</small>
  
 
Evidence: "A dwarf's level of stress will affect [...] make keeping your dwarves happy a priority." [[DF2014:Thought]]
 
Evidence: "A dwarf's level of stress will affect [...] make keeping your dwarves happy a priority." [[DF2014:Thought]]
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:Prior to the thought rewrite, happiness was the scale used, with "happy" and "unhappy" thoughts. The rewrite replaced that system with a stress-level system, where "circumstances" trigger "[[emotion]]s" (including happiness) that add or subtract stress. So currently happiness always lowers stress, but it is only one of 100+ emotions, and really only plays a small part in stress calculations. This does mean references to "happiness" from the old system are slightly misleading--for example, [[keeping your dwarves happy]] would technically be more appropriate as [[keeping your dwarves unstressed]], but that would break compatibility with the old versions.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:11, 22 February 2015 (UTC)

Revision as of 19:11, 22 February 2015

I'm new and trying to figure out the game. It sounds like 'stress' and 'happiness' are different ends of the same scale. That is, happiness is simply negative stress. Is that accurate? Happy to add to this page it make it more explicit if so.unsigned comment by Shortscientist

Evidence: "A dwarf's level of stress will affect [...] make keeping your dwarves happy a priority." DF2014:Thought

Prior to the thought rewrite, happiness was the scale used, with "happy" and "unhappy" thoughts. The rewrite replaced that system with a stress-level system, where "circumstances" trigger "emotions" (including happiness) that add or subtract stress. So currently happiness always lowers stress, but it is only one of 100+ emotions, and really only plays a small part in stress calculations. This does mean references to "happiness" from the old system are slightly misleading--for example, keeping your dwarves happy would technically be more appropriate as keeping your dwarves unstressed, but that would break compatibility with the old versions.--Loci (talk) 19:11, 22 February 2015 (UTC)