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Editing DF2014 Talk:Weapon

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:It appears so. I removed the bug text entirely (v0.40.01 - v0.40.04 is a tiny window -- 20 days back in 2014).--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:15, 31 July 2019 (UTC)
 
:It appears so. I removed the bug text entirely (v0.40.01 - v0.40.04 is a tiny window -- 20 days back in 2014).--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:15, 31 July 2019 (UTC)
 
== All metal weapons as outsider ==
 
 
When you start adventure as human outsider, you may add weapons and armor not only made from weapon-grade metals, but all metals, except adamantine and divine. So their properties must be added with note "adventure mode outsider start only".
 
:It's very likely that this is a ''bug'' and will be fixed in a future version - I just added a note to [http://www.bay12games.com/dwarves/mantisbt/view.php?id=11239 #11239] about this fact. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 12:57, 29 April 2020 (UTC)
 
 
== Are there any testing research showing mace more effective than other weapons? ==
 
 
Originally, [[User:Albedo|Albedo]] added in mentions of suggesting mace for every scenario as well as final results.
 
 
However, with the research I'm familiar of, it at most can pulp undead 1 blow faster (due the exponential growth of contact area when the whole part is mangled, if that still applies from .34.11), and I'm not sure it mangles nearly as well as any other weapon.
 
(
 
[http://www.bay12forums.com/smf/index.php?topic=162260.msg7322155#msg7322155 From Iron to Steel]
 
[http://www.bay12forums.com/smf/index.php?topic=174389.msg8009603#msg8009603 Some more military xXScienceXx]
 
[http://www.bay12forums.com/smf/index.php?topic=164981.msg7522035#msg7522035 Can Dwarf use dual weapons]
 
)
 
 
Based on this, I've replaced most mentions of it as I see appropriate, and I figure more testing is needed on effectiveness of mace vs warhammer versus undead in 44.01+ (due the small undead change). But has there been any research on maces that I missed? It seems odd to see it suggested to be used vs everything.
 
 
--[[User:Fleeting Frames|Fleeting Frames]] ([[User talk:Fleeting Frames|talk]]) 00:54, 4 August 2021 (UTC)
 
 
== Maces vs axes vs war hammers vs undead ==
 
 
I did a bit of testing and it appears to me that war hammers are at least as good at killing undead, if not better, as maces, and it's quite clear that they deal more damage against living creatures as well, which can be very important if you want to get mangled corpses instead of mutilated corpses and multiple reanimating body parts like in the case of using axes. War hammers more reliably penetrate the outer layers and crush bones, while maces tend more towards bruising the outer layers and are less likely to crush bones. The difference may be lesser for a stronger dwarf as a war hammer also tends to get stuck in wounds more, which presumably means that the dwarf spends some time trying to pull it out. Overall, maces can kill undead as well, but going by my (limited) testing war hammers are at least as good at killing undead, if not better, and they are significantly better against living enemies, they won't kill as fast as axes but compared to maces they are better at breaking bones, better at stunning, and better at damaging internal organs.
 
[[User:Rg|Rg]] ([[User talk:Rg|talk]]) 16:06, 20 December 2023 (UTC)
 

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