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Editing DF2014 Talk:Werebeast
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== Bite Mechanics == | == Bite Mechanics == | ||
Has anyone figured out the exact details of when a werebite infects someone? I recently had a mechanic bitten and shaken horribly before a friendly lumberjack disemboweled the werewombat assailant. The shaking inflicted massive injuries, but the bite itself only bruised the skin before grasping. The mechanic did not turn, and (barely) managed to survive the recovery process. Can anyone confirm a case in which a werebite both: | Has anyone figured out the exact details of when a werebite infects someone? I recently had a mechanic bitten and shaken horribly before a friendly lumberjack disemboweled the werewombat assailant. The shaking inflicted massive injuries, but the bite itself only bruised the skin before grasping. The mechanic did not turn, and (barely) managed to survive the recovery process. Can anyone confirm a case in which a werebite both: | ||
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* Sandstone 10 at sunset until Sandstone 12, ~3 hrs before sunset. [[User:Uzu Bash|Uzu Bash]] ([[User talk:Uzu Bash|talk]]) 04:11, 29 July 2017 (UTC) | * Sandstone 10 at sunset until Sandstone 12, ~3 hrs before sunset. [[User:Uzu Bash|Uzu Bash]] ([[User talk:Uzu Bash|talk]]) 04:11, 29 July 2017 (UTC) | ||
* Timber 8, 3hrs to sunset until noon of Timber 10. [[User:Uzu Bash|Uzu Bash]] ([[User talk:Uzu Bash|talk]]) 09:37, 10 August 2017 (UTC) | * Timber 8, 3hrs to sunset until noon of Timber 10. [[User:Uzu Bash|Uzu Bash]] ([[User talk:Uzu Bash|talk]]) 09:37, 10 August 2017 (UTC) | ||
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− | :: | + | == Beastform GENERATED traits == |
− | :: | + | These are just the ones generated for all forms, omitting attribute ranges and personality trait changes. |
+ | * NIGHT_CREATURE_HUNTER CAN_LEARN/SPEAK NO_GENDER BONECARN CRAZED | ||
+ | * NATURAL_SKILL:WRESTLING/BITE/GRASP_STRIKE/STANCE_STRIKE/MELEE_COMBAT/DODGING/SITUATIONAL_AWARENESS: 6 (min Talented) | ||
+ | * NATURAL_SKILL:SNEAK:20 (min Legendary+5) | ||
+ | * NO_DRINK/EAT/SLEEP | ||
+ | * LARGE_PREDATOR/EVIL/SUPERNATURAL/FANCIFUL AMPHIBIOUS | ||
+ | * PETVALUE:2000 (seems kind of cheap) | ||
+ | * GRASSTRAMPLE:20 | ||
+ | * BUILDINGDESTROYER:2 | ||
+ | * ALL_ACTIVE SWIMS_INNATE TRAPAVOID | ||
+ | * NOPAIN/NOSTUN/NONAUSEA/NOFEAR/NOEXERT/NO_DIZZINESS/NO_FEVERS | ||
+ | * MATERIAL_FORCE_MULTIPLIER:INORGANIC:(the material beastform is vulnerable to):10:1 (10x damage) | ||
+ | * GENERAL_MATERIAL_FORCE_MULTIPLIER:1:2 (all other damage halved) | ||
+ | * SPHERE:ANIMALS/CHAOS/MOON/NIGHT | ||
+ | * CANOPENDOORS/EQUIPS HAS_NERVES NOBREATHE | ||
+ | * ATTACK:PUNCH/KICK/(beast specific attacks) -- all ATTACK_PRIORITY:SECOND | ||
+ | * ATTACK:BITE -- ATTACK_PRIORITY:MAIN | ||
− | + | I'm not sure whether they all have the same gaits, but quadruped forms appear to have crawl and climb gaits only slightly slower than walk gaits. | |
− | + | When transformed, Cheer/Stress Propensities, Friendliness, Gratitude, Bashful, Altruism, and Trust have a maximum of 0, and Disdain Advice and Cruelty have a minimum of 100. | |
− | + | NO_AGING is part of the interaction rather than creature or caste. As of 43.05, only curses inflicted by deity pass on the effect, not bites from werebeasts. | |
+ | [[User:Uzu Bash|Uzu Bash]] ([[User talk:Uzu Bash|talk]]) 18:12, 12 August 2017 (UTC) |