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DF2014 Talk:World activities

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Revision as of 14:13, 14 January 2016 by CLA (talk | contribs) (questions regarding site changes)
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Structure and direction

So what's the direction we're going to with this page? A general overview of what happens during play? I think we should at least mention the whole "nobody invades" thing on the relevant invasion pages (Siege, Embark choice, and/or maybe defense guide), and link to this page. As for a general structure, a possible organization could look like this:

  • Overview
  • types of activities
    • inheritance (death, birth)
    • site ownership changes
    • movement (armies, bandits, migrants)
    • things being discovered (scholars writing books - or does that only happen during worldgen?)
    • maybe a paragraph for things that don't happen (yet)
      • festivals only occur in world gen, right?
  • How it affects the player in fortress mode
    • mention that you get information with the liaison (anyone got a screenshot handy?)
    • how to get invasions
      • proximity to site
      • sufficient enemy population
      • not occupied in other wars (so maybe "sufficient available enemy population")
      • time (especially since we don't have ambushes right now, so it seems to take longer until the goblins do anything at all)
    • others (no idea about that actually)
      • king may change?

Somewhere on the page, a link to legends mode could be useful, too. Any other suggestions?

CLA (talk) 12:03, 25 November 2015 (UTC) I agree Untrustedlife (talk) 04:10, 3 December 2015 (UTC)


Some questions I couldn't verify:

  • are new sites actually created after worldgen finished?
  • has anyone observed a site structure changing? That is, visited a village, left it, to return later and see that it has been looted by an army/bandits and had structural changes like ruined houses or piles of skulls or whatever.

CLA (talk) 14:13, 14 January 2016 (UTC)