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Editing Dwarf Fortress Wiki talk:Versions

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::::::::::I would rather we avoid taking any more vertical space in the article. The growing block pyramid at the top, starting with version template, is annoying. If you end up placing it inside the article space please use a slim box 100% wide that would include both.--[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 01:19, 5 January 2023 (UTC)
 
::::::::::I would rather we avoid taking any more vertical space in the article. The growing block pyramid at the top, starting with version template, is annoying. If you end up placing it inside the article space please use a slim box 100% wide that would include both.--[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 01:19, 5 January 2023 (UTC)
 
:::::::::::Agreed with you Jan, however I see that as two different tasks (ArticleVersion template changes, getting quality back on pages). I made a test adjustment to the quality and it takes up a negligable amount of extra space. See [[User:Vallode/sandbox#Page_quality]] for the example, we'd be able to completely remove "topicon" (unless it is used somewhere else?) and then potentially move on to making the ArticleVersion template into a slim version on the left-hand-side instead of a large box? Let me know what you think. --[[User:Vallode|Vallode]] ([[User talk:Vallode|talk]]) 17:35, 5 January 2023 (UTC)
 
:::::::::::Agreed with you Jan, however I see that as two different tasks (ArticleVersion template changes, getting quality back on pages). I made a test adjustment to the quality and it takes up a negligable amount of extra space. See [[User:Vallode/sandbox#Page_quality]] for the example, we'd be able to completely remove "topicon" (unless it is used somewhere else?) and then potentially move on to making the ArticleVersion template into a slim version on the left-hand-side instead of a large box? Let me know what you think. --[[User:Vallode|Vallode]] ([[User talk:Vallode|talk]]) 17:35, 5 January 2023 (UTC)
:::::::::::: Sorry, I just noticed this, I hope you weren't waiting on me. I haven't looked into how it works. All I can say that it would be nice if it shows on main, it is annoying that it shows on discussion and history. And otherwise I think that those negligible spaces adds up when you have multiple notice, redirection etc templates and would prefer if you can [https://ibb.co/X7X7SjL condense all of it] somehow. I also had [https://dwarffortresswiki.org/index.php/User:Jan/sandbox#Misc_variants couple of ideas] on that front, but as dev designer you probably can come up with something more refined if this is direction you choose. --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 00:50, 10 January 2023 (UTC)
 
 
  
 
It appears some pages are redirecting recursively and never resolving correctly, like the [[https://dwarffortresswiki.org/index.php?title=Character_table&redirect=no|character table]] and [[tileset repository]] 07:35, 20 December 2022 (UTC)
 
It appears some pages are redirecting recursively and never resolving correctly, like the [[https://dwarffortresswiki.org/index.php?title=Character_table&redirect=no|character table]] and [[tileset repository]] 07:35, 20 December 2022 (UTC)
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:::::::::So... you guys think each creature page should show the main sprite(s) alone, or should it show the baby versions alongside them? --[[User:Zippy|Zippy]] ([[User talk:Zippy|talk]]) 08:37, 8 January 2023 (UTC)
 
:::::::::So... you guys think each creature page should show the main sprite(s) alone, or should it show the baby versions alongside them? --[[User:Zippy|Zippy]] ([[User talk:Zippy|talk]]) 08:37, 8 January 2023 (UTC)
 
::::::::::I think adult + baby is sensible, the adult + baby + zombie was not, in retrospect. So yeah adult + baby (if there is one) from now on would be my vote. --[[User:Vallode|Vallode]] ([[User talk:Vallode|talk]]) 23:27, 8 January 2023 (UTC)
 
::::::::::I think adult + baby is sensible, the adult + baby + zombie was not, in retrospect. So yeah adult + baby (if there is one) from now on would be my vote. --[[User:Vallode|Vallode]] ([[User talk:Vallode|talk]]) 23:27, 8 January 2023 (UTC)
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Well then, there's a TON of creatures to go - and I mean both the [[creature]]s page and the individual creature pages. I really hope everyone can pull their weight on that those images. The spritesheets are easy to find, and if you know how to read the .txt files near them, finding sprites on certain rows and columns should be a breeze. --[[User:Zippy|Zippy]] ([[User talk:Zippy|talk]]) 00:47, 9 January 2023 (UTC)
 
:Zippy, are you doing all of this by hand? That seems quite tedious. Cutting up the spritesheets can be done automatically. Renaming and updating the table could be done with a script and/or chatgpt. We'd need Lethosor to add the [https://www.mediawiki.org/wiki/Extension:SimpleBatchUpload batch upload extension] though. Maybe some manual work in updating names to match article names rather than raws. [[User:OddballJoe|OddballJoe]] ([[User talk:OddballJoe|talk]]) 06:55, 9 January 2023 (UTC)
 
 
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::So did the graphic people gained insights and reached some sort of consensus? are we using big up scaled images + toggle? multiple images to(adult + baby)? anything else? --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 00:32, 10 January 2023 (UTC)
 
:::I noticed that someone blew up the size of the previews in infoboxes. Was that you Jan that did that? Whoever did that enlarged the DFtext tile as well. Don't know if that was intentional or not. I'd prefer if the sprites were either left alone or at double-sized max (or however they look in-game at 1:1 - not zoomed in or out), though that's just me. It looks like maybe they're triple-sized or something.
 
 
:::@OddballJoe - It's not all by hand, I have some Photoshop scripts that cut my work time in half, or even by a third. Lethosor said something about us not uploading entire spritesheets. If we did it the entire spritesheet way, one update to the sheet could misalign everything and screw up many pages. For example, let's say Kitfox slipped in an extra couple rows of creatures in an image file, that means the other rows under it would be misaligned and pages would show the wrong creatures. Know what I mean? I'd still prefer if other people jumped in and added sprites, though. --[[User:Zippy|Zippy]] ([[User talk:Zippy|talk]]) 00:51, 10 January 2023 (UTC)
 
 
:::: Lethosor introduced the changes, using the image-rendering stuff. I am just waiting for any sort of consensus to do anything, same as with workshops I am not clear on the size people want to go for [[:File:Carpenter%27s_workshop.png|original]] or [[:File:Ashery.png|big]] --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 01:17, 10 January 2023 (UTC)
 
 
::::: I'm no graphics artist but I'm not sure I understand why global consensus needs to be achieved... We're dealing with pixel art, why wouldn't we just upload the pixel-perfect versions from the spritesheets for all images that we need? The display size can be discussed on the appropriate template pages and adjusted in the templates or css. I also tend to think that if we want to maintain something like 1k images that may change in the future, it'd be worth automating most of the work. Zippy, as far as I can tell the raws give all the coordinates needed to cut out and label each sprite, so I was thinking one script could parse the raws, make and label the cutouts, and upload. [[User:OddballJoe|OddballJoe]] ([[User talk:OddballJoe|talk]]) 04:49, 10 January 2023 (UTC)
 
 
::::: Likewise I think the image names should be standardized so we can just change the creature infobox template to look up the image rather than editing a gazillion pages by hand. Though I suppose at some point the pages will need review to remove the migration banner anyway. [[User:OddballJoe|OddballJoe]] ([[User talk:OddballJoe|talk]]) 04:51, 10 January 2023 (UTC)
 
 
::::: Looks like you answered your own question, standardization. Initially, it is best to try different things and figure out all the odd quirks that doesn't fit. But eventually, it is best if we all work toward the same goal, saving everyone time and making the result more consistent in terms of naming convention, parameter name, resolution, use of scaling (in-game or otherwise), use of sprites or screenshots (like for layered workshops), use of templates, amount of images planned or whatever else was mentioned above. I think that discussion of the desired outcome goes well in hand here. --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 10:38, 10 January 2023 (UTC)
 
 
 
=== Graphics in Skill Infoboxes ===
 
=== Graphics in Skill Infoboxes ===
 
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