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Editing Emigration

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:''This article is about people migrating from your fortress, for the opposite see [[immigration]].''
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[[Emigration]] or '''exile''' from your fortress currently happens when you order one of your dwarves to leave. If your fortress has any [[holding]]s, you may send them there - otherwise, they will be sent into the wilderness. [[Noble]]s (elected or otherwise) can never be expelled, presumably because they're in charge of the emigration orders in the first place. If you want to get rid of nobles, consider sending them on a [[mission]] to occupy a [[site]] instead.
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[[Emigration]] or '''exile''' from your fortress currently happens when you order one of your dwarves to leave. If your fortress has any [[holding]]s, you may send them there - otherwise, they will be sent into the wilderness. [[Noble]]s (elected or otherwise) can never be expelled, presumably because they're in charge of the emigration orders in the first place.
  
 
Dwarves don't take expulsion orders very well; expect the emigrant's entire family to be upset at your decision. Upset enough, in fact, that their immediate family will willingly follow them into exile. To expel a dwarf, {{K|v}}iew their {{K|p}}rofessions, and choose {{K|e}}xpel.
 
Dwarves don't take expulsion orders very well; expect the emigrant's entire family to be upset at your decision. Upset enough, in fact, that their immediate family will willingly follow them into exile. To expel a dwarf, {{K|v}}iew their {{K|p}}rofessions, and choose {{K|e}}xpel.
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== Emigration in [[DFHack]] ==
 
== Emigration in [[DFHack]] ==
{{Mod}}
 
This DFHack [https://dfhack.readthedocs.io/en/stable/docs/_auto/base.html#emigration script] implements an emigration mechanism, which allows [[Stress|unhappy]] dwarves to emigrate from the fortress, emigrants may choose to leave with a [[caravan]], [[diplomat]] or even on their own. Like with the [[immigration‎‎]] mechanic, the process is entirely outside the control of the player.
 
  
A check is run once a month, and the dwarves whose desire to stay (which is directly dependent on their stress level) fails a roll leave the fortress if a diplomat or caravan is present. Roll requirements are harder if they are to leave alone. Contrary to standard emigration, dwarves who leave this way do not take their family with them, and no stress penalty is incurred onto their relatives (apart from the standard "being away from family").
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A different kind of emigration mechanism has been implemented through a DFHack script [https://dfhack.readthedocs.io/en/stable/docs/_auto/base.html#emigration], although both may co-exist in the same game. Contrary to vanilla emigration, it is entirely outside the control of the player; instead, [[Stress|unhappy]] dwarves may choose to leave with a [[caravan]], [[diplomat]] or even on their own. A check is run once a month, and the dwarves whose desire to stay (which is directly dependent on their stress level) fails a roll leave the fortress if a diplomat or caravan is present. Roll requirements are harder if they are to leave alone. Contrary to standard emigration, dwarves who leave this way do not take their family with them, and no stress penalty is incurred onto their relatives (apart from the standard "being away from family").
  
 
== Bugs ==
 
== Bugs ==
* Any children, including ones out in the world, prevents the exiling of parents{{bug|10848}}
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* any children, including ones out in the world, prevents the exiling of parents{{bug|10848}}
 
* Expelled dwarves affected by [[loyalty cascade]] are not leaving fortress{{bug|10994}}
 
* Expelled dwarves affected by [[loyalty cascade]] are not leaving fortress{{bug|10994}}
 
* Expelled citizens leave with hauled items, trigger "thief has stolen" announcements{{bug|11038}}
 
* Expelled citizens leave with hauled items, trigger "thief has stolen" announcements{{bug|11038}}

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