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== Subterranean farming ==
 
== Subterranean farming ==
To grow the six [[Crop#Dwarven_crops|"dwarven" plants]], you will need an [[Tile_attributes|underground]] farm plot.  The seeds and spawn available to your dwarves at [[embark]] will only grow underground. Underground farm plots must be placed on soil or [[mud]]dy stone. Non-[[cavern]] soil is considered "poor" and will impose severe penalties on the crop yield; muddy stone is reportedly fine. [http://www.bay12forums.com/smf/index.php?topic=180689.msg8448153#msg8448153]
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To grow the six [[Crop#Dwarven_crops|"dwarven" plants]], you will need an [[Tile_attributes|underground]] farm plot.  The seeds and spawn available to your dwarves at [[embark]] will only grow underground. Underground farm plots must be placed on soil or [[mud]]dy stone. Soil quality will be decreased when building a subterranean farm on anything other than a muddy [[cavern]] floor.  
  
 
Muddying a stone floor requires temporarily covering it with water; common methods include a [[Irrigation#via_Buckets|bucket brigade]] or '''controlled''' [[flood]]ing by temporarily diverting a river or pool, using a [[floodgate]] or [[door]] to stop the flow. You may also find a muddied area in a cavern, but note that each tile underneath the farm plot must be muddied. Most caverns have entire open areas which will be permanently covered in mud, but if you dig into the walls of a cavern or chisel away a pillar, the freshly cut floor area will not be muddied until you get it wet.  Underground caverns are dirty, and frequently contain piles of mud that are perfect for quickly setting up farms. However, given the wide variety of [[Creature#Subterranean|creatures found in caverns]], you may want to take precautions.  Consider keeping a [[squad]] close at hand to guard the farm, or walling off a muddied area for your dwarves' exclusive use.
 
Muddying a stone floor requires temporarily covering it with water; common methods include a [[Irrigation#via_Buckets|bucket brigade]] or '''controlled''' [[flood]]ing by temporarily diverting a river or pool, using a [[floodgate]] or [[door]] to stop the flow. You may also find a muddied area in a cavern, but note that each tile underneath the farm plot must be muddied. Most caverns have entire open areas which will be permanently covered in mud, but if you dig into the walls of a cavern or chisel away a pillar, the freshly cut floor area will not be muddied until you get it wet.  Underground caverns are dirty, and frequently contain piles of mud that are perfect for quickly setting up farms. However, given the wide variety of [[Creature#Subterranean|creatures found in caverns]], you may want to take precautions.  Consider keeping a [[squad]] close at hand to guard the farm, or walling off a muddied area for your dwarves' exclusive use.

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