v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Great axe
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{Quality|Exceptional}} | + | {{Quality|Exceptional|19:15, 1 March 2017 (UTC)}} |
{{av}} | {{av}} | ||
− | + | ||
:''For a comparison of different weapons, see [[Weapon]].'' | :''For a comparison of different weapons, see [[Weapon]].'' | ||
− | [[ | + | [[Image:Tholtig.jpg|right|thumb|250px|''[[Main:Tholtig|Tholtig]] poses with a '''great axe''' (by burningpet)'']] |
− | A '''great axe''' is an [[attack types|edged]] [[weapon]] that is essentially a larger [[battle axe]]. Great axes are more than 50% larger than standard battle axes, | + | A '''great axe''' is an [[attack types|edged]] [[weapon]] that is essentially a larger [[battle axe]]. Great axes are more than 50% larger than standard battle axes, though their attacks remain the same. A great axe's blade has a 50% larger contact area and 33% greater penetration, for even more limb-severing fun. |
Great axes use and train the [[Axedwarf]] skill. As foreign weapons, dwarves cannot [[forge]] great axes, limiting supply to whatever low-[[quality]] specimens can be traded from human [[caravan]]s, or scavenged from invaders. | Great axes use and train the [[Axedwarf]] skill. As foreign weapons, dwarves cannot [[forge]] great axes, limiting supply to whatever low-[[quality]] specimens can be traded from human [[caravan]]s, or scavenged from invaders. | ||
Line 12: | Line 12: | ||
==Analysis== | ==Analysis== | ||
− | Great axes appear to be simply worse than battle axes | + | Great axes appear to be simply worse than battle axes, after much searching in arena testing for a single situation where they're better. |
Regardless of the size of the user, or the material of the axe or armour (if any), great axes will lose most fair duels against battle axes. | Regardless of the size of the user, or the material of the axe or armour (if any), great axes will lose most fair duels against battle axes. | ||
For creatures that can use great axes with one hand, the disadvantage is small, but for most creatures the disadvantage is immense, as losing use of either [GRASP] will heavily penalize them. | For creatures that can use great axes with one hand, the disadvantage is small, but for most creatures the disadvantage is immense, as losing use of either [GRASP] will heavily penalize them. | ||
− | |||
==Bugs== | ==Bugs== |