v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Info.txt file"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Created page with "== See Also == * https://bay12games.com/dwarves/modding_guide.html Category:Modding")
 
Line 1: Line 1:
 +
Mods contain an [[info.txt file]] and either an "objects" folder or a "graphics" folder (or both.) All of the vanilla objects in the game too use this format. Your mod folder should look something like this:
 +
 +
[[File:Folder-orange.svg|20px|link=]] Mod Name
 +
  ├ [[File:Text-x-generic.svg|20px|link=]] '''info.txt'''
 +
  ├ [[File:Text-x-generic.svg|20px|link=]] preview.png
 +
  ├ [[File:Folder.svg|20px|link=]] objects
 +
  └ [[File:Folder.svg|20px|link=]] graphics
 +
 
== See Also ==
 
== See Also ==
 
* https://bay12games.com/dwarves/modding_guide.html
 
* https://bay12games.com/dwarves/modding_guide.html
  
 
[[Category:Modding]]
 
[[Category:Modding]]

Revision as of 22:03, 25 January 2023

Mods contain an info.txt file and either an "objects" folder or a "graphics" folder (or both.) All of the vanilla objects in the game too use this format. Your mod folder should look something like this:

Folder-orange.svg Mod Name
 ├ Text-x-generic.svg info.txtText-x-generic.svg preview.png
 ├ Folder.svg objects
 └ Folder.svg graphics

See Also