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− | {{Quality| | + | {{migrated article}} |
− | {{ | + | {{Quality|Unrated}} |
+ | {{Workshop | ||
|name=Kitchen | |name=Kitchen | ||
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|key=z | |key=z | ||
|construction_job= | |construction_job= | ||
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==Types of meals== | ==Types of meals== | ||
− | + | There are three different types of food to be cooked: | |
− | * '''Easy | + | *An '''Easy meal''' uses two ingredients and will result in '''biscuits'''. |
− | * '''Fine | + | *A '''Fine meal''' uses three ingredients and will result in '''stews'''. |
− | * '''Lavish | + | *A '''Lavish meal''' uses four ingredients and will result in '''roasts'''. |
− | Lavish meals result in larger stacks of higher-value food. They take a bit longer to produce | + | Lavish meals result in larger stacks of higher-value food. They take a bit longer to produce and result in less experience gained for your cook per ingredient. With a greater variety of materials in the prepared meal, there is a higher probability a dwarf will get something they [[Preferences|like]], giving the eater a happy [[thought]]. |
Easy meals will give more experience per ingredient and result in twice as much hauling ''after'' cooking. | Easy meals will give more experience per ingredient and result in twice as much hauling ''after'' cooking. | ||
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==What to cook== | ==What to cook== | ||
− | You may want to adjust what your dwarves are allowed to cook. For example, your dwarves may happily cook away all the [[seed]]s you need for planting, or use all your [[drink|booze]] as ingredients, a good way to create [[fun]] in the early stages of the fortress. Additionally, cooks seem to prefer some of the worst ingredients (single units of low-value materials like [[tallow]]). To suppress the cooking of certain items (such as booze, seeds or tallow) go to the | + | You may want to adjust what your dwarves are allowed to cook. For example, your dwarves may happily cook away all the [[seed]]s you need for planting, or use all your [[drink|booze]] as ingredients, a good way to create [[fun]] in the early stages of the fortress. Additionally, cooks seem to prefer some of the worst ingredients (single units of low-value materials like [[tallow]]). To suppress the cooking of certain items (such as booze, seeds or tallow) go to the status screen ({{k|z}} key) and then go to ''Kitchen'' to toggle (red is forbid). Every cookable and/or brewable item in your fortress will be listed. Once you allow or forbid the cooking or brewing of some kind of product, it will be used (or not) accordingly. Note that any cooking jobs in progress will be canceled if you disallow one of the cook's chosen ingredients. |
Cooking with alcohol usually results in large stacks of prepared meals, because alcohol typically has large stack sizes. It is assumed that since all dwarves have a [[preference]] for at least one type of alcohol, cooking with alcohol improves the chance of happy [[thought]]s from eating. Of course, you then need to ensure that you have enough alcohol left for your dwarves to drink; cooked alcohol does not count as drink. | Cooking with alcohol usually results in large stacks of prepared meals, because alcohol typically has large stack sizes. It is assumed that since all dwarves have a [[preference]] for at least one type of alcohol, cooking with alcohol improves the chance of happy [[thought]]s from eating. Of course, you then need to ensure that you have enough alcohol left for your dwarves to drink; cooked alcohol does not count as drink. | ||
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The quality symbols shown in the name of a meal reflect the highest quality involved in its making, looking at the overall preparation as well as the mincing of each ingredient. With up to five jobs involved, monetary values of apparently same-quality meals can vary a lot, and a lower-quality meal can be more valuable than a higher-quality meal cooked from the same ingredients. | The quality symbols shown in the name of a meal reflect the highest quality involved in its making, looking at the overall preparation as well as the mincing of each ingredient. With up to five jobs involved, monetary values of apparently same-quality meals can vary a lot, and a lower-quality meal can be more valuable than a higher-quality meal cooked from the same ingredients. | ||
− | + | [[File:kitchen_preview.jpg|thumb|400px|center|A not-so-modern kitchen.]] | |
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{{Workshops}} | {{Workshops}} | ||
{{Category|Food}} | {{Category|Food}} | ||
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