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Editing Marriage

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== Arranging marriages ==
 
== Arranging marriages ==
 
[[Image:Honeymoon.png|thumb|right|200px|Pre-honeymoon suites]]
 
[[Image:Honeymoon.png|thumb|right|200px|Pre-honeymoon suites]]
Dwarves, at least, are quite slow to form close relationships; several years of non-stop socialization may only form one or two romantic couples. For overseers who want children (possibly because their civilization is [[extinct]]), a more proactive approach is often necessary. A good first step is to determine which dwarves are compatible. They must be adults, have personalities conducive to forming relationships, not have a too-large age difference (which is currently max(10,min(age_1,age_2)/2), be [[orientation]]-compatible, and not be too closely related to each other (cousins can marry). Once you have selected couples, the next step is to cause them to idle next to each other as frequently as possible. This can be achieved by assigning them to special "pre-honeymoon" suites containing two [[bed]]s (each defining a [[bedroom]]), enough fancy furniture to make the rooms high-quality, and impassable furniture ([[statue]]s) to prevent the owners from avoiding each other. (Designate the rooms *before* adding the statues, since you can't designate a room through them.) Reduce your chosen dwarves' workloads and disable all [[meeting area]]s (including [[sculpture garden]]s, [[zoo]]s, etc.) to force them to idle in their shared bedroom as much as possible. Note that locking them into the room may be counterproductive since it limits the number of "encounters". With a proper setup your dwarves should be married in a matter of months.
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Dwarves are quite slow to form close relationships; several years of non-stop socialization may only form one or two romantic couples. For overseers who want children (possibly because their civilization is [[extinct]]), a more proactive approach is often necessary. A good first step is to determine which dwarves are compatible. They must be adults, have personalities conducive to forming relationships, not have a too-large age difference (which is currently max(10,min(age_1,age_2)/2), be [[orientation]]-compatible, and not be too closely related to each other (cousins can marry). Once you have selected couples, the next step is to cause them to idle next to each other as frequently as possible. This can be achieved by assigning them to special "pre-honeymoon" suites containing two [[bed]]s (each defining a [[bedroom]]), enough fancy furniture to make the rooms high-quality, and impassable furniture ([[statue]]s) to prevent the owners from avoiding each other. (Designate the rooms *before* adding the statues, since you can't designate a room through them.) Reduce your chosen dwarves' workloads and disable all [[meeting area]]s (including [[sculpture garden]]s, [[zoo]]s, etc.) to force them to idle in their shared bedroom as much as possible. Note that locking them into the room may be counterproductive since it limits the number of "encounters". With a proper setup your dwarves should be married in a matter of months.
  
 
Those willing to [[Cheating|cheat]] using [[DFHack]] can use the command 'gui/family-affairs' to instantly force a marriage between any two eligible dwarves.
 
Those willing to [[Cheating|cheat]] using [[DFHack]] can use the command 'gui/family-affairs' to instantly force a marriage between any two eligible dwarves.

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